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Gun Holk
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Views: 151
Unit Description |
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The Gun Holk is an upgrade of the basic Holk design. Constructed of tough oak, equipped with two sails and a greatly increased fore and aft castle armed with a battery of cannons. The soldiers on these vessels are equipped with gun powder weapons, making this a powerful ship, able to take on other ships and repel boarding actions.
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Class and category |
light ship
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Soldier |
Peasants, 30, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
light warship
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Attributes |
sea_faring, can_withdraw light warship
A miscellanious list of attributes and abilities the unit may have
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Formation |
50, 50, 75, 75, 1, square light warship
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
16, 0, no, 0, 0, melee, melee_simple, slashing, none, 0, 1.0, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1.0, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
0, 16, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, 0, 0, 0, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
11, normal, trained
Morale, Discipline, Training
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Cost |
1, 1100, 375, 200, 200, 800, 4, 200
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
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Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
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Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
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Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
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Gun Holk light ship An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Military Dockyard Military Dockyard can produce warship required by the fleet.
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Military Dockyard |
1 |
0.3 |
1 |
0 |
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Military Dockyard can produce warship required by the fleet. |
2 |
castle Military Naval Drydock A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo.
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Military Naval Drydock |
1 |
0.3 |
1 |
2 |
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A Naval Drydock allows the largest ships to be constructed, and also allows the free passage of much cargo. |
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