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Royal Military Academy
Home / Deus Lo Vult 6.0 / Siculo-Normans / Foot Knights Templar
Deus Lo Vult 6.0
Siculo-Normans Siculo-Normans
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Foot Knights Templar
Foot Knights Templar
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Class and category heavy infantry
Soldier Dismounted_Feudal_Knights, 60, 0, 0.5
Mount
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw
Formation 0.0, 0.0, 2.4, 2.4, 4, square, shield_wall
Hit points 1, 0
Primary weapon 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 10, 1.2, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 9, 7, 5, metal
Secondary armour 0, 0, flesh
Heat and ground effect 5, 1, -2, 3, 2
Mental 18, normal, highly_trained
Cost 1, 710, 225, 90, 70, 710, 4, 150
Unit Description
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Foot Knights Templar The Knights Templar, a fearsome and uncompromising order, were formed shortly after the First Crusade to protect pilgrims. Despite their origins, the order became hugely wealthy and operated the first banking system in Europe. They were disbanded in 1307, after hundreds of Templars were simultaneously arrested and tortured in France on orders from the Pope and the King. Heresy being the main charge. Politics aside, they were famed warriors. Dismounted, these well armed and equipped warriors, are formidable troops in any melee.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Templars' Major Chapter House 1 0.1 1 0 and not event_counter tokus_end_knights_templar 1 and region_religion catholic 80
A Templars' Major Chapter House allows the recruitment of experienced Templar knights.
2 Templars' Headquarters 1 0.4 4 1 and not event_counter tokus_end_knights_templar 1 and region_religion catholic 80
The Templars' Headquarters allows the recruitment of veteran Templar knights.
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