Ghazis
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Views: 317
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Class and category |
light infantry
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Soldier |
Ghazis, 60, 0, 0.3
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, can_withdraw, mercenary_unit
A miscellanious list of attributes and abilities the unit may have
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Formation |
0.0, 0.0, 2.4, 2.4, 4, square, shield_wall
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 15, 1.5, ap,
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 10, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
2, 4, 3, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, 1, 1, 0, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
15, impetuous, untrained
Morale, Discipline, Training
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Cost |
1, 410, 70, 90, 70, 410, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Ghazis are wild religious warriors seeking to find paradise through combat. Armed with a large axe and fiery fanaticism, these troops recklessly throw themselves into combat no matter the odds, caring little about their general's orders. Armed with a one-handed axe, these troops will try to hack and slash their way through anything.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Mercenary Camp A Mercenary Camp decreases happiness and loyality. But if new mercenaries arrive from time to time in the camp, a trader will propose them to you.
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Mercenary Camp |
2 |
2 |
2 |
1 |
and event_counter merc1 1 |
A Mercenary Camp decreases happiness and loyality. But if new mercenaries arrive from time to time in the camp, a trader will propose them to you. |
2 |
castle Mercenary merc_quarter A Mercenary Quarter decreases happiness and loyality. But if new mercenaries arrive from time to time in the Quarter, a trader will propose them to you.
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Mercenary merc_quarter |
1 |
1 |
1 |
1 |
and event_counter merc1 1 |
A Mercenary Quarter decreases happiness and loyality. But if new mercenaries arrive from time to time in the Quarter, a trader will propose them to you. |
3 |
castle Mercenary Barracks A Mercenary Barracks decreases happiness and loyality. But if new mercenaries arrive from time to time in the Barracks, a trader will propose them to you.
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Mercenary Barracks |
2 |
2 |
2 |
2 |
and event_counter merc1 1 |
A Mercenary Barracks decreases happiness and loyality. But if new mercenaries arrive from time to time in the Barracks, a trader will propose them to you. |