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Royal Military Academy
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Heavy Billmen
Heavy Billmen
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Class and category heavy infantry
Soldier Heavy_Billmen, 48, 0, 0.7
Mount
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 14, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.33, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 5, 8, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 7, 1, -2, 3, 4
Mental 5, normal, trained
Cost 1, 320, 150, 50, 115, 320, 4, 90
Unit Description
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Heavy Billmen The pinnacle of English commoner infantry, the Heavy Billman is equally comfortable in both attack and defence. Wielding the billhook allows Heavy Billmen to hack, stab and chop if needed and being encased in anything from half to three quarter plate armour means they can shrug off considerable damage.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Armoury 1 0.5 6 0
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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