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Royal Military Academy
Home / Lands to Conquer Gold / Scotland / Highlanders
Lands to Conquer Gold
Scotland Scotland
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Highlanders
Highlanders
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Class and category light infantry
Soldier Highlanders, 60, 0, 0.5
Mount
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, frighten_foot
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 0, 1, 5, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 4, 1, -2, 3, 4
Mental 5, impetuous, untrained
Cost 1, 340, 125, 65, 150, 340, 4, 100
Unit Description
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Highlanders Fierce and wild warriors from the Scottish Highlands. These hardy and reckless warriors, accustomed to in-fighting and raiding for loot and slaves, fight with little to no armour, a shield and are equipped with an axe. Notoriously ill disciplined these warriors can pack a punch but are no match for disciplined and armoured units in formation.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Garrison Quarters 1 0.5 4 0
A garrison is a source of much military wisdom and skill for new recruits to the army.
2 Drill Square 1 0.7 6 0
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
3 Barracks 1 0.7 6 0
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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