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Royal Military Academy
Home / Lands to Conquer Gold / Hungary / Battlefield Assassins
Lands to Conquer Gold
Hungary Hungary
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Battlefield Assassins
Battlefield Assassins
Rate: 2 ratings
Good unit
Views: 790
Class and category light infantry
Soldier Battlefield_Assassins, 24, 0, 0.5
Mount
Engine and Ship
Attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere
Formation 1.2, 1.2, 2.4, 2.4, 2, square
Hit points 2, 0
Primary weapon 14, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 2, 5, 5, leather
Secondary armour 0, 0, flesh
Heat and ground effect 5, 1, -2, 3, 4
Mental 11, normal, trained
Cost 1, 690, 250, 75, 175, 690, 4, 200
Unit Description
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Battlefield Assassins Tracing their history to an obscure order of knights created to kill a Turkish Sultan, these battlefield assassins are masters of concealment. They have trained so thoroughly that they can blend into nearly any environment when stationary. This comes at a cost though, unable to wear heavy armour these men are the masters of the hit and fade.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Assassins' Guild 1 0.4 3 0
An Assassins' Guild house improves law and order in the region, and the quality of locally trained assassins.
2 Master Assassins' Guild 1 0.4 3 1
A Master Assassins' Guild improves law and order in the region, and the quality of locally trained assassins.
3 Assassins' Guild Headquarters 1 0.4 3 2
The Assassins' Guild Headquarters improves law and order in the region, and the quality of locally trained assassins.
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