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Royal Military Academy
Home / Lands to Conquer Gold / Sicily / Mortar
Lands to Conquer Gold
Sicily Sicily
Units List
39. Mortar
41. Cannon
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Mortar
Mortar
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Class and category missile siege
Soldier NE_Mortar_Crew, 16, 2, 0.5
Mount
Engine and Ship mortar
Attributes sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 0
Primary weapon 7, 3, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 25, 1.8, no
Secondary weapon 65, 3, mortar_shot, 300, 30, siege_missile, artillery_gunpowder, blunt, none, 25, 1, ap, launching, area
Primary armour 2, 5, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, 0, 0
Mental 9, disciplined, highly_trained
Cost 1, 520, 250, 60, 140, 520, 1, 150
Unit Description
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Mortar Resembling the iron bowl from which it gains its name, the Mortar was created to lob shots over intervening walls. Useful in dealing with units skulking behind walls for protection, or to whittle away besieging troops outside your own walls. The mortar's capabilities makes it an excellent siege weapon for both attacker and defender.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Cannon Maker 1 0.15 2 0
A Cannon Maker allows the construction of simple varieties of siege artillery.
2 Cannon Foundry 1 0.15 2 0
A Cannon Foundry allows the construction of advanced siege artillery.
3 Royal Arsenal 1 0.25 3 0
A Royal Arsenal allows for the construction of the finest siege artillery available.
4 Cannon Maker 1 0.15 2 0
A Cannon Maker allows the construction of simple varieties of siege artillery.
5 Cannon Foundry 1 0.15 2 0
A Cannon Foundry allows the construction of advanced siege artillery.
6 Royal Arsenal 1 0.25 3 0
A Royal Arsenal allows for the construction of the finest siege artillery available.
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