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Royal Military Academy
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Camel Gunners
Camel Gunners
Rate: 3 ratings
Great unit
Views: 726
Class and category missile cavalry
Soldier Camel_Gunners, 24, 0, 0.5
Mount camel, elephant -4, horse +2
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, frighten_mounted, gunpowder_unit, guncavalry
Formation 3, 4, 5, 5, 2, square
Hit points 1, 0
Primary weapon 16, 3, camel_gun_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1, ap
Secondary weapon 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 0, 5, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 0, 2, 0, 0
Mental 9, normal, trained
Cost 1, 1060, 225, 80, 185, 1060, 4, 310
Unit Description
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Camel Gunners These gunners use a type of heavy matchlock musket, which fires a powerful shot. Combine this firepower with a camel and the end result is a powerful and very mobile missile unit that is ideal for desert warfare. As an added bonus the camels scare horses.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Caravansary 1 0.4 3 0 and event_counter gunpowder_discovered 1
A Caravansary greatly increases trade, and allows the recruitment of elite camel cavalry.
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