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Almughavars
Almughavars
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Class and category missile infantry
Soldier Almughavars, 48, 0, 0.5
Mount , elephant +6
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, cannot_skirmish
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 14, 3, javelin, 55, 8, thrown, missile_mechanical, piercing, spear, 25, 1, ap, thrown
Secondary weapon 13, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6, light_spear, spear_bonus_4
Primary armour 0, 5, 5, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 1, 0, 2, -2
Mental 11, normal, trained
Cost 1, 560, 150, 65, 155, 560, 4, 160
Unit Description
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Almughavars The name Almughavar comes from Arabic, 'al mughavir' meaning raiders. Originating from Aragon, from both Christian and Muslim backgrounds, these professional warriors are elite light infantry skirmishers armed with javelins and spears, and sometimes armour. Despite their light equipment, they have a fearsome reputation.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Drill Square 1 0.5 4 0
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
2 Barracks 1 0.7 6 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
3 Armoury 1 0.7 6 2
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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