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Home 首頁 / Medieval II Total War 中世紀2 / Egypt 埃及帝國 / Arab Cavalry 阿拉伯騎兵
Medieval II Total War 中世紀2
Egypt 埃及帝國 Egypt 埃及帝國
Units List 兵種單位
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Arab Cavalry 阿拉伯騎兵
Arab Cavalry 阿拉伯騎兵
Rate 評分: 21 ratings 個評分
Fine unit 表現優異
Views 查看: 2978
Class and category 兵種 light cavalry
Soldier 兵員數量 Arab_Cavalry, 32, 0, 1
Mount 騎乘座騎 heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 can_formed_charge, can_withdraw, hide_forest, sea_faring
Formation 陣形 2, 4.4, 3, 6, 3, square, wedge
Hit points 生命值 1, 0
Primary weapon 主武器 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 4, 5, 4, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 0, 1, -6, -1
Mental 士氣 5, normal, trained
Cost 招募成本 1, 510, 175, 100, 75, 510, 4, 120
Unit Description 兵種描述
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Arab Cavalry 阿拉伯騎兵 Recruited from the many Arabs settled across North Africa and the Middle East, these men make useful light cavalry, able to chase off horse archers, run down light infantry, and to get round enemy flanks. Their armour can be also be upgraded, allowing them to take on heavier cavalry. Although used to a hot climate, they are not desert troops.

阿拉伯騎兵來自於遍佈北非和中東的阿拉伯部落,是極為出色的輕騎兵,擅長驅逐敵軍弓騎以及對抗敵軍輕步兵,尤喜側翼迂迴攻擊。裝備精良盔甲後,他們足以與重裝騎兵近身肉搏。儘管他們能夠適應酷熱氣候,但尚非純粹意義上的沙漠部隊。

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Motte and Bailey (Upgrade)
城寨(可升級)
1 0.2 2 0
A Motte and Bailey is a simple, defensible outpost, little more than a watchtower and protective fence.
城寨是簡易前沿防禦基地,略強於哨塔和柵欄。
2 Wooden Castle (Upgrade)
木堡(可升級)
1 0.4 3 0
A Wooden Castle gives only basic protection, but allows for the construction of vital training facilities.
木堡是基本防禦設施,可以建造城堡軍營。
3 Castle (Upgrade)
城堡(可升級)
1 0.4 3 0
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
城堡是國家實力的象徵,向他人顯示國家對該地區不容置疑的領土主權。
4 Fortress (Upgrade)
堡壘(可升級)
1 0.4 3 0
A fortress is a permanent statement of ownership, and not something that is easily taken.
堡壘是實力的永恆詮釋,來犯敵軍必須攻破雙層防御體系。
5 Citadel (Upgrade)
要塞
1 0.4 3 0
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
要塞乃終極防禦堡壘,強大的三層防禦體系足以傲視任何強敵。
6 Knight's Stables
騎士馬廄
1 0.5 4 0
Knight's stables allow for the recruitment of cavalry units.
騎士馬廄允許訓練更為精銳的騎兵部隊。
7 Baron's Stables
貴族馬廄
1 0.7 6 0
Baron's stables allow for the recruitment of capable cavalry units.
貴族馬廄允許訓練更為精銳的騎兵部隊。
8 Earl's Stables
伯爵馬廄
1 0.7 6 0
Earl's stables allow for the recruitment of elite cavalry units.
伯爵馬廄允許訓練精英騎兵部隊。
9 King's Stables
國王馬廄
1 0.7 6 0
King's stables allow for the recruitment of the penultimate cavalry units.
國王馬廄允許訓練最為精銳的騎兵部隊。
10 Racing Track
賽馬場
1 0.5 4 0
A Racing Track allows cavalry recruitment in a city, and the ability to stage races. It also improves public happiness.
賽馬場允許城市組建騎兵部隊,同時可舉辦馬術競技,令城邑居民快樂滿足。
11 Sultan's Racing Track
蘇丹賽馬場
1 0.5 4 0
A Sultan's Race Track allows cavalry recruitment in a city, and the ability to stage races. It also improves public happiness.
蘇丹賽馬場允許城市組建精銳騎兵部隊,同時可舉辦馬術競技,令城邑居民快樂滿足。
12 Merchants' Guild
商業行會
1 0.4 3 0
A Merchants' Guild house improves both the trade income, and the quality of merchants created in the region.
商業行會提高城邑貿易收入和城邑中商人的職業技能。
13 Master Merchants' Guild
商業大師行會
1 0.4 3 0
A Master Merchants' Guild improves both the trade income, and the quality of merchants created in the region.
商業大師行會提高城邑貿易收入和城邑中商人的職業技能。
14 Merchants' Guild Headquarters
商業行會總部
1 0.5 4 1
The Merchants' Guild Headquarters improves both the trade income, and the quality of merchants created in the region.
商業行會總部提高城邑貿易收入和城邑中商人的職業技能。
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