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Royal Military Academy
Home / Kingdoms: Americas 1.05 / The Apachean Tribes / Medicine Men
Kingdoms: Americas 1.05
The Apachean Tribes The Apachean Tribes
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Medicine Men
Medicine Men
Rate: 11 ratings
Good unit
Views: 1512
Class and category light infantry
Soldier Medicine_Men, 24, 0, 1
Mount
Engine and Ship
Attributes can_withdraw, druid, frighten_foot, hide_forest, sea_faring, very_hardy
Formation 1.2, 1.2, 2.4, 2.4, 3, square
Hit points 1, 0
Primary weapon 12, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 0, 5, 5, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 2, 5, 0, -4
Mental 25, impetuous, trained
Cost 1, 270, 15, 40, 100, 200, 4, 60
Unit Description
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Medicine Men Medicine Men represent the link between the physical and spiritual world to the Apachean Tribes. Able to inspire courage in the warriors around them by chanting prayers to the spirit world, Medicine men are a valuable unit in any Chiefs arsenal. Medicine men are armed with a hatchet but wear no armour and are best kept out of harms way.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Hogan 1 0.5 4 0
The Hogan increases religion and law in a settlement, and allows more priests to be recruited
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