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Home / Kingdoms: Americas 1.05 / The Apachean Tribes / Mounted Apaches
Kingdoms: Americas 1.05
The Apachean Tribes The Apachean Tribes
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Mounted Apaches
Mounted Apaches
Rate: 5 ratings
Good unit
Views: 1639
Class and category missile cavalry
Soldier Mounted_Apache, 32, 0, 1
Mount fast pony, elephant -4, camel -4
Engine and Ship
Attributes can_withdraw, cantabrian_circle, hardy, hide_forest, sea_faring
Formation 2, 4.4, 3, 6, 3, square
Hit points 1, 0
Primary weapon 4, 1, arrow, 100, 20, missile, missile_mechanical, piercing, none, 25, 1, no
Secondary weapon 5, 1, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2, no
Primary armour 0, 1, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 2, 5, 0, 0
Mental 3, normal, untrained
Cost 1, 380, 40, 70, 160, 380, 4, 110
Unit Description
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Mounted Apaches Unlike their Aztec neighbours to the far south, horses did not inspire terror in the Apachean people. After defeating several units of enemy horsemen, the ingenious Apachean tribes have taught themselves to ride captured horses and form units of mounted archers who can ride swift across the plains to rain down arrows on their often surprised enemies.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Horse Trainer's Tipi 1 0.5 4 0
The Horse Trainers Tipi is residence for a brave who has learnt to ride horses and now teaches this to others. Allows Mounted units.
2 Horse Trainer's Wigwam 1 0.7 6 0
The Horse Trainers Wigwam allows the tribe to start breeding horses. This provides more cavalry for the tribes
3 Horse Trainers' Longhouse 1 1 9 0
The Horse Trainers Longhouse allows for greater training in horsemanship for the tribe. Cavalry produced here will have more experience
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