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Home / Kingdoms: Americas 1.05 / The Chichimec Tribes / Chichimec Scouts
Kingdoms: Americas 1.05
The Chichimec Tribes The Chichimec Tribes
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Chichimec Scouts
Chichimec Scouts
Rate: 3 ratings
Great unit
Views: 1030
Class and category spearmen infantry
Soldier Indian_Light_Spear, 48, 0, 1
Engine and Ship
Attributes can_withdraw, hide_forest, peasant, sea_faring
Formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom
Hit points 1, 0
Primary weapon 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6, spear, spear_bonus_8
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 0, 3, 5, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 2, 0, 5, -4
Mental 3, normal, trained
Cost 1, 160, 75, 45, 105, 160, 4, 40
Unit Description
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Chichimec Scouts Chichimec Scouts are lightly armed and unarmoured, allowing them to quickly move about battlefields looking for enemy units. Once enemies are found they can then direct their main fighting force to engage. Due to their light nature, the Scouts are best used to flank an enemy unit after it has been engaged.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Wooden Palisade (Upgrade) 1 0.5 4 0
A Wooden Palisade gives a sense of security but is unlikely to delay determined attackers for very long.
2 Wooden Wall (Upgrade) 1 0.7 6 0
A Wooden Wall allows defenders to guard from raised battlements, but is still very vulnerable to siege equipment.
3 Stone Wall (Upgrade) 1 1 9 0
Building a Stone Wall greatly improves a settlement's ability to resist siege weapons over a wooden equivalent.
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