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Royal Military Academy
Home / Kingdoms: Crusades 1.05 / Kingdom of Jerusalem / Catapult
Kingdoms: Crusades 1.05
Kingdom of Jerusalem Kingdom of Jerusalem
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Catapult
Catapult
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Class and category missile siege
Soldier NE_Catapult_Crew, 16, 2, 1
Mount
Engine and Ship catapult
Attributes artillery, can_withdraw, hardy, sea_faring
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 0
Primary weapon 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 25, 1.8, no
Secondary weapon 55, 3, catapult, 200, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1, ap, bp, area, launching
Primary armour 2, 5, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, 0, 0
Mental 9, disciplined, highly_trained
Cost 1, 400, 150, 60, 140, 400, 1, 120
Unit Description
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Catapult Constructed of wood and capable of flinging stones large enough to crush a man's head, the catapult was a common site on the ancient Roman battlefield. Now in the medieval era, the catapult is being replaced by newer and more powerful weapons.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Catapult Maker 1 0.4 3 0
A Catapult Maker allows the construction of catapults and ballistae.
2 Siege Works 1 0.4 3 0
A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
3 Catapult Maker 1 0.4 3 0
A Catapult Maker allows the construction of catapults and ballistae.
4 Siege Works 1 0.4 3 0
A Siege Works allows the construction of all siege weaponry that does not use gunpowder.
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