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Royal Military Academy
Home / Stainless Steel 6.1 / The Cuman Khanate / Nomad Archers
Stainless Steel 6.1
The Cuman Khanate
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Nomad Archers
Nomad Archers
Rate: 2 ratings
Good unit
Views: 1634
Class and category missile infantry
Soldier Mongol_Foot_Archers, 48, 0, 0.8
Mount
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 0
Primary weapon 4, 1, composite_arrow, 180, 30, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 1, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1, no
Primary armour 0, 1, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 1, -1, 2, 1
Mental 8, normal, trained
Cost 1, 380, 150, 65, 50, 350, 4, 70
Unit Description
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Nomad Archers Even without their horses, these warriors make for excellent and well disciplined missile troops. With little or no armour, these archers are best at weakening enemies from a distance with their powerful composite bows and moving in with small hand weapons when the enemy are virtually beaten, as these troops stand little chance in tough melees.

Armour upgrade
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.5 4 0
A Practice Range allows for the recruitment of missile units.
2 Archery Range 1 0.25 2 0
An Archery Range allows for the recruitment of well trained missile units.
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