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Royal Military Academy
Home / Stainless Steel 6.1 / Order of the Knights Templar / Templar Guard
Stainless Steel 6.1
Order of the Knights Templar
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Templar Guard
Templar Guard
Rate: 44 ratings
Great unit
Views: 7507
Class and category heavy infantry
Soldier Dismounted_Feudal_Knights, 48, 0, 1.2
Mount
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw
Formation 1.2, 0, 2.4, 2.4, 3, square
Hit points 1, 0
Primary weapon 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 11, 6, 6, metal
Secondary armour 0, 0, flesh
Heat and ground effect 7, 1, -1, 2, 1
Mental 15, normal, trained
Cost 1, 810, 300, 90, 70, 810, 4, 150
Unit Description
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Templar Guard To keep out inquisitive eyes of the Temple, Grandmaster Guillaume de Sonnac deployed a Guard at its gates. The Templar Guard consisted of the Order’s veteran Warriors, men which had proven their worth in battle. It is most rarely that these soldiers of the Temple are being called to fight among their brother Knights. But now, the Crescent united its powers against those of the Cross and the Templar Guard marches again.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Armoury 1 0.34 2 0
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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