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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 2.1 魔戒第三紀元 2.1 / Dale / Woodsmen
Third Age 2.1 魔戒第三紀元 2.1
Dale Dale
Units List 兵種單位
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Woodsmen
Woodsmen
Rate 評分: 1 ratings 個評分
Legendary unit 極度推薦
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Class and category 兵種 missile infantry
Soldier 兵員數量 dale_woodsmen, 60, 0, 1
Mount 騎乘座騎 , elephant +3
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit
Formation 陣形 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 生命值 1, 3
Primary weapon 主武器 7, 2, arrow, 150, 35, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 副武器 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 2, 2, 0, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, 0, -1, 2, -2
Mental 士氣 8, normal, trained
Cost 招募成本 1, 370, 160, 50, 50, 370, 4, 100
Unit Description 兵種描述
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Woodsmen For as long as records began there have been men living in Greenwood the great, during the 1800s of the Third Age however, when Rhovanion fell, the numbers of Woodmen swelled with generations of exiles made up of Northmen who fled the destruction of the kingdom. The centuries of living in the deep forest and close to the nearby Elves has influenced the Woodmen, they are a secretive folk, wary of strangers but true to their friends. They are natural hunters and are well-versed in hit and run tactics fighting their enemies from the cover of the woodlands.

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Bowyer 1 0.2 2 0 and region_religion northmen 15
A Bowyer allows for the recruitment of basic missile units.
2 Practice Range 1 0.15 2 0 and region_religion northmen 15
A Practice Range allows for the recruitment of missile units.
3 Archery Range 1 0.15 2 0 and region_religion northmen 15
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.15 2 0 and region_religion northmen 15
A Marksman's Range allows for the recruitment of elite missile units.
5 Bowyer 1 0.2 2 0 and region_religion northmen 15
A Bowyer allows for the recruitment of basic missile units.
6 Practice Range 1 0.15 2 0 and region_religion northmen 15
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.15 2 0 and region_religion northmen 15
An Archery Range allows for the recruitment of well trained missile units.
8 Marksman's Range 1 0.15 2 0 and region_religion northmen 15
A Marksman's Range allows for the recruitment of elite missile units.
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