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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 3.1 魔戒第三紀元 3.1 / High Elves / Eldarinwë Lancers
Third Age 3.1 魔戒第三紀元 3.1
High Elves High Elves
Units List 兵種單位
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Eldarinwë Lancers
Eldarinwë Lancers
Rate 評分: 18 ratings 個評分
Great unit 非常推薦
Views 查看: 0
Class and category 兵種 heavy cavalry
Soldier 兵員數量 elf_lance, 24, 0, 1
Mount 騎乘座騎 simple horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, free_upkeep_unit
Formation 陣形 2, 4.4, 3, 6, 2, square
Hit points 生命值 1, 3
Primary weapon 主武器 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Primary armour 主防禦 8, 5, 5, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 6, -1, -2, -2, -2
Mental 士氣 15, disciplined, highly_trained
Cost 招募成本 1, 1060, 350, 100, 100, 1060, 2, 250
Unit Description 兵種描述
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Eldarinwë Lancers Noldorin cavalrymen have ridden through the ages giving chase to orcs at Dagor-nuin-Giliath, breaking Morgoth's armies at Dagor Aglareb, perishing in the flames of Dagor Bragollach. In the waning years of the Third Age the thundering of their charge is but a faint echo of what it once was and the might and light of the Eldar are greately diminished. Nevertheless, the need for these chargers is as great as their numbers are few for such warriors can turn the tide of a battle in an instant bringing victory to the elves and their allies. Mobile and hard hitting, the Lancers can strike a vulnerable spot and cut through enemy ranks with their sharp lance points causing dismay and destruction among their foes. Such a potent force is a precious commodity and should only be brought to bear when it can do the most damage and cripple the enemy.

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Baron's Stables 1 0.07 1 0 and region_religion orthodox 75 and hidden_resource forest
Baron's stables allow for the recruitment of capable cavalry units.
2 Baron's Stables 1 0.04 1 0 and region_religion orthodox 75 and hidden_resource grasland
Baron's stables allow for the recruitment of capable cavalry units.
3 Baron's Stables 1 0.02 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Baron's stables allow for the recruitment of capable cavalry units.
4 Baron's Stables 1 0.07 1 0 and region_religion orthodox 75 and hidden_resource forest
Baron's stables allow for the recruitment of capable cavalry units.
5 Baron's Stables 1 0.04 1 0 and region_religion orthodox 75 and hidden_resource grasland
Baron's stables allow for the recruitment of capable cavalry units.
6 Baron's Stables 1 0.02 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Baron's stables allow for the recruitment of capable cavalry units.
7 Earl's Stables 1 0.07 1 0 and region_religion orthodox 75 and hidden_resource forest
Earl's stables allow for the recruitment of elite cavalry units.
8 Earl's Stables 1 0.04 1 0 and region_religion orthodox 75 and hidden_resource grasland
Earl's stables allow for the recruitment of elite cavalry units.
9 Earl's Stables 1 0.02 1 0 and region_religion orthodox 75 and hidden_resource mountains or hidden_resource desert
Earl's stables allow for the recruitment of elite cavalry units.
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