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Royal Military Academy
Home / Third Age 1.4 / Dale / Longbowmen
Third Age 1.4
Dale Dale
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Longbowmen
Longbowmen
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Unit Description
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Longbowmen Dale's traditional mastery of the bow is famed throughout Middle-earth. It was inherited from the ancestral culture of the woodmen, as the refugees of Rhovanion were exiled in Greenwood the Great for so many centuries. As the northmen re-emerged and established Dale the bow came with them. In the open landscape that stretches and rolls south from the Iron Hills along the rivers Running and Redwater the bow continued to be relevant to military use. Adapted from Silvan-Elvish influence as a hunting and raiding weapon, the longbow's impressive range allows northmen to defend their homesteads keeping the fast moving easterlings at a distance.

Armour upgrade
Class and category missile infantry
Soldier dale_longbowmen, 60, 0, 1
Mount , elephant +3
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, ap
Primary armour 2, 2, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, -1, 0, -2
Mental 8, normal, trained
Cost 1, 440, 190, 60, 60, 440, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Practice Range 1 0.25 2 1 and region_religion northmen 30
A Practice Range allows for the recruitment of missile units.
2 Archery Range 1 0.25 2 1 and region_religion northmen 30
An Archery Range allows for the recruitment of well trained missile units.
3 Marksman's Range 1 0.25 2 1 and region_religion northmen 30
A Marksman's Range allows for the recruitment of elite missile units.
4 Practice Range 1 0.25 2 0 and region_religion northmen 30
A Practice Range allows for the recruitment of missile units.
5 Archery Range 1 0.25 2 0 and region_religion northmen 30
An Archery Range allows for the recruitment of well trained missile units.
6 Marksman's Range 1 0.25 2 0 and region_religion northmen 30
A Marksman's Range allows for the recruitment of elite missile units.
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