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Rivermen
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查看: 1856
兵種描述 |
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The waterways of Wilderland are the lifeblood of the northeastern settlements, they trade between man, elf and dwarf and have been a key element in establishing the Kingdom of Dale and the prosperity of Esgaroth. All the boatmen are aware of the dangers from the raiding parties that harry on the Anduin, Cerduin and Carnen, they have need to protect the precious cargoes that run between Dale and its colonies and allies. These Rivermen are rough and ready to stand their ground by any means necessary, as capable of taking on pirates as they are any soldier in a fair fight. REQUIRES NORTHERN RIVER REGION
護甲升級 |
Blacksmith A Blacksmith can moderately improve the armour available to new and retrained units.
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兵種 |
missile infantry
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兵員數量 |
Afghan_Javelinmen, 60, 0, 1
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騎乘座騎 |
, elephant -10
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攻城器與戰船 |
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特殊屬性 |
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
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陣形 |
1.2, 1.2, 2.4, 2.4, 4, square
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生命值 |
1, 3
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主武器 |
8, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spear, 0, 1, ap, thrown
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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副武器 |
4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, ap
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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主防禦 |
2, 2, 3, leather
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副防禦 |
0, 0, flesh
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氣候地形影響 |
2, 0, -1, 0, -2
炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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士氣 |
11, normal, trained
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招募成本 |
1, 430, 170, 50, 50, 430, 4, 100
徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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擁有勢力 |
Rivermen missile infantry Rough boatmen, equipped with javelins, axes and shields. REQUIRES NORTHERN RIVER REGION
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需求建築 |
No. |
建築 |
名稱 |
初始數量 |
補充率 |
最大數量 |
經驗值 |
其他招募條件 |
1 |
city Town Guard A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
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Town Guard |
1 |
0.2 |
2 |
0 |
and hidden_resource dale_rivers |
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores. |
2 |
city City Watch A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
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City Watch |
1 |
0.2 |
2 |
0 |
and hidden_resource dale_rivers |
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury. |
3 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.2 |
2 |
0 |
and hidden_resource dale_rivers |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
4 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.2 |
2 |
0 |
and hidden_resource dale_rivers |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
5 |
castle Garrison Quarters A garrison is a source of much military wisdom and skill for new recruits to the army.
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Garrison Quarters |
1 |
0.2 |
2 |
1 |
and hidden_resource dale_rivers |
A garrison is a source of much military wisdom and skill for new recruits to the army. |
6 |
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
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Drill Square |
1 |
0.2 |
2 |
1 |
and hidden_resource dale_rivers |
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer… |
7 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.2 |
2 |
1 |
and hidden_resource dale_rivers |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
8 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.2 |
2 |
1 |
and hidden_resource dale_rivers |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
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