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Royal Military Academy
Home / Third Age 1.4 / Dale / Yeomen
Third Age 1.4
Dale Dale
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16. Yeomen
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Yeomen
Yeomen
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Unit Description
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Yeomen Northmen have always been horsemen, in the vast reaches of Wilderland patrols require the fleet of foot. Even the ancestors of the Rohirrim were after all horsemen of Rhovanion. Fighting in the simple Northern style these outriders prefer speed and agility to hunt and pursue their enemies, it makes them ideal for defending outposts, carrying messages between settlements and strengthening the borders.

Armour upgrade
Class and category light cavalry
Soldier dale_yeomen, 30, 0, 1
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 2, 4.4, 3, 6, 2, square
Hit points 1, 3
Primary weapon 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, ap
Primary armour 2, 2, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, -1, -1, -3, -2
Mental 10, normal, trained
Cost 1, 560, 220, 75, 75, 560, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.2 2 0 and region_religion northmen 20
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.15 2 1 and region_religion northmen 20
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.15 2 1 and region_religion northmen 20
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.15 2 1 and region_religion northmen 20
Earl's stables allow for the recruitment of elite cavalry units.
5 Stables 1 0.2 2 0 and region_religion northmen 20
A Stable allows for the recruitment of basic cavalry units.
6 Knight's Stables 1 0.15 2 0 and region_religion northmen 20
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.15 2 0 and region_religion northmen 20
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.15 2 0 and region_religion northmen 20
Earl's stables allow for the recruitment of elite cavalry units.
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