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Guards of Khazad-dûm
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Unit Description 兵種描述 |
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Khazad-dûm was founded during the early First Age by Durin, the eldest of the Seven Fathers of the Dwarves. As such it is not only the greatest dwarven realm in Middle-Earth but also the cradle of dwarven history and identity. It is the place where the greatest dwarven heroes fought and also died as the Children of Aule struggled to hold on to their ancient heritage as well as the precious Mithril veins found nowhere else in Middle-Earth. Sauron's hatred of the dwarves who dwelled in Khazad-dûm and their elven allies caused the Misty Mountains to become infested with Orcs bringing the dwarven stronghold under almost perpetual siege and and plunging it into an uncertain fate. The vast underground kingdom's best hope lies in the elite warriors whose veins are said to run with the blood of Durin himself. The Guards of Khazad-dum are outfitted with the finest Mithril reinforced arms and armour still available in the ancient armouries of their forefathers. Faced with swarms of orcs, cave trolls and perhaps even greater horrors that dvell in the deep places of the Earth, the Guards wear Mithril lined steel masks representing their unflinching resolve to safe-guard their ancestral dwellings no matter the cost. The star emblem on their shields represents the crown of stars Durin saw when he looked into the waters of Mirrormere which led him to found his kingdom under the Dimrill Dale. Khazad-dum is the key to the survival of the dwarven legacy in Middle-Earth and these staunch defenders are the key to its continued safety. REQUIRES KHAZAD-DÛM (MORIA)
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Class and category 兵種 |
heavy infantry
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Soldier 兵員數量 |
khazad_guard, 60, 0, 2.0
Soldier model, Number of the soldier, Number of extras, Mass of the men 兵種或其乘員, 數量, 附屬單位數量, 衝擊質量
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Mount 騎乘座騎 |
, elephant -4
Type of animal or vehicle ridden on and its effect 座騎或載具種類及其影響效果
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Engine and Ship 攻城器與戰船 |
Siege engine or ship 攻城器具或船隻種類
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Attributes 特殊屬性 |
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have 兵種特殊屬性或能力
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Formation 陣形 |
1.2, 1.2, 2.4, 2.4, 4, square, shield_wall
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Hit points 生命值 |
1, 2
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points) 生命值, 附屬單位生命值(座騎無額外的生命值)
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Primary weapon 主武器 |
7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, ap
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Secondary weapon 副武器 |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes 攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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Primary armour 主防禦 |
18, 3, 5, metal
Armour factor, Defensive skill, Shield factor, Sound type 護甲防禦值, 格檔技巧, 盾牌, 聲響
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Secondary armour 副防禦 |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type 附屬單位之護甲防禦值, 格擋技巧, 盾牌, 聲響
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Heat and ground effect 氣候地形影響 |
6, 0, -1, 0, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow 炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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Mental 士氣 |
18, disciplined, trained, lock_morale
Morale, Discipline, Training 士氣, 紀律, 訓練
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Cost 招募成本 |
1, 950, 360, 100, 100, 950, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish 徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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Ownership factions 擁有勢力 |
Guards of Khazad-dûm heavy infantry Heavily armored elite wardens of Khazad-dûm sworn to restore Durin's legacy. REQUIRES KHAZAD-DÛM (MORIA)
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Require buildings 需求建築 |
No. |
Card 建築 |
Name 名稱 |
Initial quantity 初始數量 |
Replenish rate 補充率 |
Maximum quantity 最大數量 |
Experience 經驗值 |
Requires condition 其他招募條件 |
1 |
city Militia Drill Square A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
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Militia Drill Square |
1 |
0.1 |
1 |
0 |
and hidden_resource moria |
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions. |
2 |
city Militia Barracks Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
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Militia Barracks |
1 |
0.2 |
2 |
0 |
and hidden_resource moria |
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers. |
3 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.1 |
1 |
1 |
and hidden_resource moria |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
4 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.2 |
2 |
1 |
and hidden_resource moria |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
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