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Royal Military Academy
Home / Third Age 1.4 / Dwarves / Dragonslayers of Ered-Mithrin
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Dragonslayers of Ered-Mithrin
Dragonslayers of Ered-Mithrin
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Legendary unit
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Unit Description
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Dragonslayers of Ered-Mithrin For many ages of Middle-earth, the folk of Durin have dwelled in the lands east of the Misty Mountains, where the halls of the Grey Mountains were their northernmost outposts. After the fall of Khazad-dûm and the establishment of the Kingdom under the Mountain, the Kings of Durin's Line ruled from a time from the Grey Mountains, where they tapped the riches that lay hidden beneath the mountains. In the wastes to the north, however, dwelled cold-drakes, lesser dragons who survived the War of Wrath and escaped the destruction of Beleriand. For a time, the valiant warriors of the Ered Mithrin held off their assault, but the death of Dáin their King led them to ultimately abandon their mines. Defeated, though not broken, these dour veterans keep watch over the lands of the north, their unmatched skill at arms honed and tempered through desperate combat against some of the most terrible servants of Morgoth who yet remain in Middle-earth. REQUIRES GREY MOUNTAINS

Armour upgrade
Class and category heavy infantry
Soldier dwarven_warriors, 60, 0, 2.0
Mount , elephant -4
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall
Hit points 1, 2
Primary weapon 8, 5, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 12, 2, 6, metal
Secondary armour 0, 0, flesh
Heat and ground effect 6, 0, -1, 0, 0
Mental 15, impetuous, trained
Cost 1, 790, 320, 85, 85, 790, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 City Watch 1 0.2 2 0 and hidden_resource grey_mountains
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
2 Militia Drill Square 1 0.34 3 0 and hidden_resource grey_mountains
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
3 Militia Barracks 1 0.34 3 1 and hidden_resource grey_mountains
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
4 Drill Square 1 0.2 2 0 and hidden_resource grey_mountains
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
5 Barracks 1 0.34 3 1 and hidden_resource grey_mountains
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
6 Armoury 1 0.34 3 1 and hidden_resource grey_mountains
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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