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Royal Military Academy
Home / Third Age 1.4 / Eriador / Bree-Land Riders
Third Age 1.4
Eriador Eriador
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Bree-Land Riders
Bree-Land Riders
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Unit Description
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Bree-Land Riders Far away from the dangerous northern and western borders, with a lot of open field and some distance between settlements, Bree-land had no need for heavy armoured troops. Swiftness was the key, so cavalrymen were lightly equipped with spears and round shields designed to fight against poorly armoured enemies, mostly bandits or roaming bands of orcs. However, remember that this unique background makes those soldiers very versatile and it's no surprise that some Rangers come from their ranks. Don't take them too lightly or you'll be very disappointed. Or dead!

Armour upgrade
Class and category light cavalry
Soldier Hobilars, 30, 0, 1
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, free_upkeep_unit
Formation 2, 4.4, 3, 6, 2, square
Hit points 1, 3
Primary weapon 5, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 4, 2, 1, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, -1, -1, -3, -2
Mental 9, normal, trained
Cost 1, 560, 220, 50, 50, 560, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.25 2 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.25 2 1 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.25 2 1 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.25 2 1 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
5 Stables 1 0.25 2 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
6 Knight's Stables 1 0.25 2 0 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.25 2 0 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.25 2 0 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
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