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Royal Military Academy
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Third Age 1.4
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Gondor Militia
Gondor Militia
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Unit Description
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Gondor Militia Consisting of volunteers who wish to do their part in Gondor's defense, these militiamen are pretty well motivated and equipped, which somewhat compensates for their rudimentary training. As is they are excellent for police duties and dettering small groups of raiders, but a good commander may be able to use them in more serious engagements as well, for they can prove to be quite resilient with their solid shields and swords.

Armour upgrade
Class and category heavy infantry
Soldier Norse_Swordsmen, 60, 0, 1
Mount , elephant +2
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 4, 2, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, -1, 0, -2
Mental 10, normal, trained
Cost 1, 410, 180, 75, 75, 410, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Town Watch 1 0.34 3 0 and region_religion numenorian 15
The Town Watch have the minimum equipment and resources needed to train infantry.
2 Town Guard 1 0.34 3 0 and region_religion numenorian 15
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
3 City Watch 1 0.25 2 0 and region_religion numenorian 15
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
4 Militia Drill Square 1 0.2 2 0 and region_religion numenorian 15
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
5 Militia Barracks 1 0.2 2 0 and region_religion numenorian 15
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
6 Mustering Hall 1 0.34 3 0 and region_religion numenorian 15
Men must be gathered, selected and trained if military strength is to be maintained.
7 Garrison Quarters 1 0.34 3 1 and region_religion numenorian 15
A garrison is a source of much military wisdom and skill for new recruits to the army.
8 Drill Square 1 0.25 2 1 and region_religion numenorian 15
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
9 Barracks 1 0.2 2 1 and region_religion numenorian 15
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
10 Armoury 1 0.2 2 1 and region_religion numenorian 15
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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