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Fountain Guard
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Views: 11687
Unit Description |
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Gondorian troops who guard the Fountain and the White Tree. They are not allowed to talk when on duty and they wear silk masks to remind visitors and themselves of the absolute silence. They are finest of Gondor picked from the best of best and led by the Steward's son. REQUIRES MINAS TIRITH
Armour upgrade |
Heavy Armourer A Heavy Armourer can significantly improve the armour available to new and retrained units.
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Class and category |
spearmen infantry
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Soldier |
fountain_guard, 60, 0, 1.8
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
, elephant -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.2, 1.2, 2.4, 2.4, 4, square, phalanx
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Hit points |
1, 3
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
9, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1, ap, light_spear, spear_bonus_4
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
11, 7, 0, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
6, 0, -1, -1, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
17, disciplined, highly_trained, lock_morale
Morale, Discipline, Training
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Cost |
1, 920, 340, 100, 100, 920, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Fountain Guard spearmen infantry Elite Gondorian spearmen without shields. REQUIRES MINAS TIRITH
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle The Tower of Ecthelion The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city.
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The Tower of Ecthelion |
0 |
0.04 |
1 |
1 |
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The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city. |
2 |
castle The Tower of Ecthelion The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city.
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The Tower of Ecthelion |
0 |
0.1 |
1 |
1 |
and event_counter large_city_barracks 1 |
The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city. |
3 |
castle The Tower of Ecthelion The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city.
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The Tower of Ecthelion |
0 |
0.15 |
1 |
1 |
and event_counter huge_city_barracks 1 |
The Tower of Ecthelion is overlooking Minas Tirith and bears the standard of the city. |
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