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Royal Military Academy
Home / Third Age 1.4 / Gondor / Trebuchet
Third Age 1.4
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Trebuchet
Trebuchet
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Unit Description
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Trebuchet The counter-weight Trebuchet is an evolution of the man-powered catapults. It was introduced by the Gondorian army as an effective siege and defense engine capable of lobbing large wall-crushing boulders. The Trebuchet is also able to fling such things as burning missiles and rotten animal remains to devastate enemy units.

Class and category missile siege
Soldier NE_Trebuchet_Crew, 24, 4, 1
Mount
Engine and Ship trebuchet
Attributes sea_faring, hardy, can_withdraw, artillery
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 3
Primary weapon 9, 4, no, 0, 0, melee, artillery_mechanical, piercing, sword, 0, 1, no
Secondary weapon 55, 3, trebuchet, 300, 30, siege_missile, artillery_mechanical, blunt, none, 25, 1, ap, bp, area, launching
Primary armour 8, 2, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 1, 0, 0, 0, 0
Mental 13, disciplined, trained
Cost 1, 740, 250, 60, 140, 740, 1, 120
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Siege Works 1 0.15 2 0 and region_religion numenorian 40
A Siege Works allows the construction of advanced siege weaponry.
2 Siege Works 1 0.15 2 0 and region_religion numenorian 40
A Siege Works allows the construction of advanced siege weaponry.
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