Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Isengard / Uruk Reavers
Third Age 1.4 魔戒第三紀元 1.4
Isengard Isengard
Units List 兵種單位
16. Mine
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Uruk Reavers
Uruk Reavers
Rate 評分: 14 ratings 個評分
Good unit 強力推薦
Views 查看: 2526
Class and category 兵種 heavy infantry
Soldier 兵員數量 Varangian_Guard, 100, 0, 1
Mount 騎乘座騎 , horse +1, camel +1, elephant -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 陣形 1.5, 1.5, 3.0, 3.0, 5, square
Hit points 生命值 1, 2
Primary weapon 主武器 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1, ap
Secondary weapon 副武器 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 主防禦 2, 3, 0, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, 0, 0, 0, -2
Mental 士氣 11, normal, trained
Cost 招募成本 1, 560, 230, 65, 65, 560, 4, 100
Unit Description 兵種描述
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Uruk Reavers While the Uruk-hai are capable of higher orders of organized warfare Reavers emphasize typical orcish aggression and brutality. Brandishing bardiche type axes Reavers are able to utilize their enhanced strength to produce powerful swings capable of severing bodily extremities in one clean strike. Even cases of completely cleaving poorly armoured opponents in half are not nearly as uncommon as Isengard's enemies would like them to be. Armour usually does little to alleviate great damage to the torso though the victim may at least be "fortunate" enough to remain in one piece literally speaking. To achieve these great feats of dismemberment the Reavers need to remain fairly mobile and flexible so with the exception of shin guards and some upper arm protection the Reavers' own limbs are exposed to allow for easier and faster movement. Hard leather with some iron plates covers the torso and waist but the weapon requirements deprive them of shield protection. However the increased mobility and the axes' polearm design make the Reavers ideal companions for the Raiders on their forays especially against the Rohirrim as long axes are well suited to taking down even heavy cavalry provided they don't take the brunt of the charge. All in all the Reavers are an excellent "hammer" for as long as there are other troops present to take the role of the "anvil".

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
Initial quantity
Replenish rate
Maximum quantity
Requires condition
1 City Watch 1 0.25 2 0 and region_religion catholic 40
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
2 Militia Drill Square 1 0.34 3 0 and region_religion catholic 40
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
3 Militia Barracks 1 0.34 3 0 and region_religion catholic 40
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
4 Drill Square 1 0.25 2 1 and region_religion catholic 40
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
5 Barracks 1 0.34 3 1 and region_religion catholic 40
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
6 Armoury 1 0.34 3 1 and region_religion catholic 40
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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