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Third Age 1.4
Isengard Isengard
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Uruk-Hai Raiders
Uruk-Hai Raiders
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Good unit
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Unit Description
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Uruk-Hai Raiders These Uruks travel in smaller bands and often operate behind enemy lines striking at exposed and sensitive targets. Saruman's craft has bestowed them with great stamina allowing them to run for miles without rest, especially when not encumbered by heavy armour. Their combination of strength and mobility makes them suitable for several different roles as scouts, raiders, or even "bounty hunters, " as their endurance makes them relentless trackers. Their equipment and general composition is less than ideal for large head-on engagements, although an Uruk's strength and savagery should never be underestimated.

Armour upgrade
Class and category heavy infantry
Soldier Uruk_Scout_Sword, 100, 0, 1
Mount , elephant +2
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
Formation 1.5, 1.5, 3.0, 3.0, 5, square
Hit points 1, 2
Primary weapon 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 2, 3, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, 0, 0, -2
Mental 10, normal, trained
Cost 1, 530, 210, 65, 65, 530, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Town Guard 1 0.34 3 0 and region_religion catholic 25
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
2 City Watch 1 0.34 3 0 and region_religion catholic 25
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
3 Militia Drill Square 1 0.25 2 0 and region_religion catholic 25
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
4 Militia Barracks 1 0.34 3 0 and region_religion catholic 25
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
5 Garrison Quarters 1 0.34 3 1 and region_religion catholic 25
A garrison is a source of much military wisdom and skill for new recruits to the army.
6 Drill Square 1 0.34 3 1 and region_religion catholic 25
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
7 Barracks 1 0.25 2 1 and region_religion catholic 25
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
8 Armoury 1 0.34 3 1 and region_religion catholic 25
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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