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Dismounted Black Númenóreans
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Views: 6097
Unit Description |
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These dark descendants of ancient Númenor represent the worst humanity has to offer. Strong, ruthless and ambitious these Númenóreans succumbed to the same weakness of spirit that plagues all of man kind. They gave themselves to Sauron in exchange for power but have only gained hatred and emptiness. After the War of the Last Alliance their numbers dwindled but even now, after three thousand years, they rise again fueled by their pride and unquenchable hatred of Gondor. When stepping onto the battlefield the Black Númenóreans leave no doubt about their thoughts and intentions. Led by the Nazgûl, three of whom are Númenóreans themselves, advancing in imposing black armour, their faces covered by cruel iron masks, the Black Númenóreans resemble cold executioners as they massacre the enemy ranks with two handed great swords. These harbingers of death and darkness are a true terror weapon that only the very bravest can hope to stand against.
Armour upgrade |
Heavy Armourer A Heavy Armourer can significantly improve the armour available to new and retrained units.
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Class and category |
heavy infantry
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Soldier |
Dismounted_Gothic_Knights, 24, 0, 1.2
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
, elephant +2
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, no_custom
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.2, 1.2, 2.4, 2.4, 1, square
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Hit points |
5, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
7, 8, 0, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, 1, -2, 3, 4
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
17, disciplined, highly_trained, lock_morale
Morale, Discipline, Training
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Cost |
1, 1200, 350, 100, 100, 1200, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Dismounted Black Númenóreans heavy infantry Brutal close combat warriors led by Nazgul generals.
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