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Royal Military Academy
Home / Third Age 1.4 / Mordor / Orc Band
Third Age 1.4
Mordor Mordor
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Orc Band
Orc Band
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Unit Description
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Orc Band A tragic and degraded parody of elves engineered by the fallen Vala Melkor, orcs have been the mainstay of evil's presence in Middle-Earth for thousands of years. Providing the bulk of labor and soldiers for their dark masters, the orcs have perhaps sacrificed as much to destroy Middle-Earth as the Elves have to preserve it. Though untold thousands have fallen by elven arrows, human swords, and dwarven axes, the orcs' dark pact with evil endures into the Third Age. As Sauron now prepares for his newest campaign against the Free Peoples he is able to quickly call on massive reserves of orcish rabble for any thankless task that needs to be done. Standing on the battlefield with cheaply crafted spears and shields, the lowly yet numerous orcish bands' dark blood will once again blacken the ground as they absorb their enemies' main charge, allowing Mordor's deadlier creatures to take up flanking positions.

Armour upgrade
Class and category spearmen infantry
Soldier Morannon_Guard, 100, 0, 1
Mount
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom
Hit points 1, 2
Primary weapon 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, light_spear, spear_bonus_4
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 3, 2, 2, leather
Secondary armour 0, 0, flesh
Heat and ground effect 0, 0, 0, 0, -2
Mental 9, low, trained
Cost 1, 380, 170, 65, 65, 380, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Town Watch 1 0.5 4 0 and region_religion catholic 15
The Town Watch have the minimum equipment and resources needed to train infantry.
2 Town Guard 1 0.34 3 0 and region_religion catholic 15
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
3 City Watch 1 0.34 3 0 and region_religion catholic 15
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
4 Militia Drill Square 1 0.25 2 0 and region_religion catholic 15
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
5 Militia Barracks 1 0.25 2 0 and region_religion catholic 15
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
6 Mustering Hall 1 0.5 4 0 and region_religion catholic 15
Men must be gathered, selected and trained if military strength is to be maintained.
7 Garrison Quarters 1 0.34 3 1 and region_religion catholic 15
A garrison is a source of much military wisdom and skill for new recruits to the army.
8 Drill Square 1 0.34 3 1 and region_religion catholic 15
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
9 Barracks 1 0.25 2 1 and region_religion catholic 15
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
10 Armoury 1 0.25 2 1 and region_religion catholic 15
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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