Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Orcs of the Misty Mountains / Heavy Goblin Archers
Third Age 1.4 魔戒第三紀元 1.4
Orcs of the Misty Mountains Orcs of the Misty Mountains
Units List 兵種單位
9.
14.
Previous unit 上一個兵種Goblin Archers Cave TrollsNext unit 下一個兵種
Heavy Goblin Archers
Heavy Goblin Archers
Rate 評分: 13 ratings 個評分
Fine unit 表現優異
Views 查看: 2755
Unit Description 兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Heavy Goblin Archers Better-clad and stronger than other Goblin bowmen, Heavy Goblin Archers are the best long-ranged unit available to an Orc commander. With their thick plate armour and superior numbers, these troops are able to take a large amount of damage on the battlefield, giving them the advantage in nearly all prolonged ranged engagements. While not incredibly accurate, as with all Goblin units their main strength is in the huge numbers they are able to field in battle, vastly outnumbering the enemy with rank after rank of armoured soldiers. Able to move quickly and hit hard at range with large numbers, Heavy Goblin Archers are best when used to soften, distract and separate enemy units using hit and run tactics, where their decent armour and superior speed provides them with a huge advantage.

Armour upgrade 護甲升級
Class and category 兵種 missile infantry
Soldier 兵員數量 moria_archers, 60, 0, 1.2
Mount 騎乘座騎 , elephant +3
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 陣形 1.5, 1.5, 3.0, 3.0, 4, square
Hit points 生命值 1, 3
Primary weapon 主武器 6, 2, arrow, 160, 25, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 副武器 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 7, 3, 0, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, 0, -1, 0, -1
Mental 士氣 9, normal, trained
Cost 招募成本 1, 500, 200, 75, 75, 500, 4, 100
Facebook Comments
Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Archery Range 1 0.34 3 1 and region_religion catholic 50
An Archery Range allows for the recruitment of well trained missile units.
2 Marksman's Range 1 0.34 3 1 and region_religion catholic 50
A Marksman's Range allows for the recruitment of elite missile units.
3 Archery Range 1 0.34 3 0 and region_religion catholic 50
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.34 3 0 and region_religion catholic 50
A Marksman's Range allows for the recruitment of elite missile units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net