Language:
Royal Military Academy
Home / Third Age 1.4 / Rhûn / Variag Raiders
Third Age 1.4
Rhûn Rhûn
Units List
19.
Previous unitLôke-Nar Rim Horse GuardNext unit
Variag Raiders
Variag Raiders
Rate: 16 ratings
Good unit
Views: 2844
Unit Description
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Variag Raiders Khand, lying south west of Rhûn, has been the traditional ally of the Easterlings since the time of the Wainriders. As such they supply mercenaries to the Warlords and the Lôke-Khan whenever asked. These take the form of Kataphrakts, warriors, and most typically Raiders. The Variag Raiders are fast moving light cavalry horse archers and form a perfect counter-part to the horse guard of the Easterlings. Outfitted with light leather lamellar and steel helmets, Variags carry composite bows and axes into battle. In times of need the Variags can be dismounted and serve as infantry where their skills rival those of the Lôke-Khans own elite archers, the Lôke-Nar Rim.

Armour upgrade
Class and category missile cavalry
Soldier Turkopoles, 30, 0, 1
Mount pony, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, free_upkeep_unit
Formation 2, 4.4, 3, 6, 3, square
Hit points 1, 3
Primary weapon 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1, no
Primary armour 4, 2, 2, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, -1, 1, -3, -2
Mental 10, normal, trained
Cost 1, 630, 250, 75, 75, 630, 4, 100
Facebook Comments
Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.25 2 0 and region_religion catholic 15
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.25 2 1 and region_religion catholic 15
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.25 2 1 and region_religion catholic 15
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.25 2 1 and region_religion catholic 15
Earl's stables allow for the recruitment of elite cavalry units.
5 Stables 1 0.25 2 0 and region_religion catholic 15
A Stable allows for the recruitment of basic cavalry units.
6 Knight's Stables 1 0.25 2 0 and region_religion catholic 15
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.25 2 0 and region_religion catholic 15
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.25 2 0 and region_religion catholic 15
Earl's stables allow for the recruitment of elite cavalry units.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net