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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Rohan / Scouts
Third Age 1.4 魔戒第三紀元 1.4
Rohan Rohan
Units List 兵種單位
10. Scouts
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Scouts
Scouts
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Unit Description 兵種描述
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Scouts The empty plains of the Riddermark are not easily traversed. These peasants, however, have long been trading between the desolate settlements of Rohan, and thus have excellent knowledge of the paths and shelters hidden throughout the landscape. Armed with a simple spear and wearing clothing or some leather armour, these riders are not your ideal shock force. Their primary tactics consist of hit and run methods to harass enemy lines, and it is wise to leave the prolonged fighting to more suitable units.

Armour upgrade 護甲升級
Class and category 兵種 light cavalry
Soldier 兵員數量 Feudal_Knights, 30, 0, 1
Mount 騎乘座騎 heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 陣形 2, 4.4, 3, 6, 2, square
Hit points 生命值 1, 3
Primary weapon 主武器 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 副武器 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, ap
Primary armour 主防禦 4, 3, 0, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, -1, -1, -3, -2
Mental 士氣 10, normal, trained
Cost 招募成本 1, 580, 210, 75, 75, 580, 4, 100
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Stables 1 0.34 3 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.2 2 1 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.18 2 1 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.15 2 1 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
5 Stables 1 0.34 3 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
6 Knight's Stables 1 0.2 2 0 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.18 2 0 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.15 2 0 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
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