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Rohan Bodyguards
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Views: 2631
Unit Description |
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These men represent the military elite of Rohan, hand-picked by the King himself from amongst the most promising warriors of the kingdom. During the time of peace, these men stand in guard and protect the Golden Hall of Meduseld while constantly keeping up their military prowess by training in the barracks. But when the shadow of war is upon Rohan, these Bodyguards accompany the king and marshals to battle. Charging the front line with their sturdy spears, all clad in state of the art scale-armour and wearing a round shield, these loyal Bodyguards leave little doubt to the enemy about who are they dealing with.
Armour upgrade |
Heavy Armourer A Heavy Armourer can significantly improve the armour available to new and retrained units.
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Class and category |
heavy cavalry
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Soldier |
Feudal_Knights, 15, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
nazgul horse, elephant -4, camel -4
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight, general_unit
A miscellanious list of attributes and abilities the unit may have
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Formation |
2, 4.4, 3, 6, 2, square
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Hit points |
1, 3
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, ap
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
8, 4, 5, metal
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
6, -1, -1, -3, -2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
15, disciplined, trained
Morale, Discipline, Training
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Cost |
1, 890, 250, 100, 100, 890, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Rohan Bodyguards heavy cavalry The finest heavy cavalry armed with a spear and wearing a round shield.
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