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Scouts
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查看: 2223
兵種描述 |
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The empty plains of the Riddermark are not easily traversed. These peasants, however, have long been trading between the desolate settlements of Rohan, and thus have excellent knowledge of the paths and shelters hidden throughout the landscape. Armed with a simple spear and wearing clothing or some leather armour, these riders are not your ideal shock force. Their primary tactics consist of hit and run methods to harass enemy lines, and it is wise to leave the prolonged fighting to more suitable units.
護甲升級 |
Blacksmith A Blacksmith can moderately improve the armour available to new and retrained units.
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兵種 |
light cavalry
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兵員數量 |
Feudal_Knights, 30, 0, 1
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騎乘座騎 |
heavy horse, elephant -4, camel -4
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攻城器與戰船 |
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特殊屬性 |
sea_faring, hide_forest, can_withdraw, free_upkeep_unit
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陣形 |
2, 4.4, 3, 6, 2, square
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生命值 |
1, 3
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主武器 |
4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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副武器 |
3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, ap
攻擊力, 衝鋒加成, 遠程彈藥種類, 射程距離, 彈藥數, 武器類型, 攻擊方式, 傷害類型, 聲響, 攻擊間隔, 動作補償, 武器特殊屬性
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主防禦 |
4, 3, 0, metal
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副防禦 |
0, 0, flesh
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氣候地形影響 |
2, -1, -1, -3, -2
炎熱對疲勞度的影響, 灌木叢地形影響, 沙地, 森林, 雪地
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士氣 |
10, normal, trained
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招募成本 |
1, 580, 210, 75, 75, 580, 4, 100
徵召回合, 招募費, 維持費, 升級武器, 升級盔甲, 自訂戰役, 多於幾隊, 懲罰金額
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擁有勢力 |
Scouts light cavalry Light cavalry armed with a spear.
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需求建築 |
No. |
建築 |
名稱 |
初始數量 |
補充率 |
最大數量 |
經驗值 |
其他招募條件 |
1 |
castle Stables A Stable allows for the recruitment of basic cavalry units.
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Stables |
1 |
0.34 |
3 |
0 |
and region_religion northmen 15 |
A Stable allows for the recruitment of basic cavalry units. |
2 |
castle Knight's Stables Knight's stables allow for the recruitment of cavalry units.
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Knight's Stables |
1 |
0.2 |
2 |
1 |
and region_religion northmen 15 |
Knight's stables allow for the recruitment of cavalry units. |
3 |
castle Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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Baron's Stables |
1 |
0.18 |
2 |
1 |
and region_religion northmen 15 |
Baron's stables allow for the recruitment of capable cavalry units. |
4 |
castle Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.15 |
2 |
1 |
and region_religion northmen 15 |
Earl's stables allow for the recruitment of elite cavalry units. |
5 |
city Stables A Stable allows for the recruitment of basic cavalry units.
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Stables |
1 |
0.34 |
3 |
0 |
and region_religion northmen 15 |
A Stable allows for the recruitment of basic cavalry units. |
6 |
city Knight's Stables Knight's stables allow for the recruitment of cavalry units.
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Knight's Stables |
1 |
0.2 |
2 |
0 |
and region_religion northmen 15 |
Knight's stables allow for the recruitment of cavalry units. |
7 |
city Baron's Stables Baron's stables allow for the recruitment of capable cavalry units.
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Baron's Stables |
1 |
0.18 |
2 |
0 |
and region_religion northmen 15 |
Baron's stables allow for the recruitment of capable cavalry units. |
8 |
city Earl's Stables Earl's stables allow for the recruitment of elite cavalry units.
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Earl's Stables |
1 |
0.15 |
2 |
0 |
and region_religion northmen 15 |
Earl's stables allow for the recruitment of elite cavalry units. |
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