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Royal Military Academy
Home / Third Age 1.4 / Silvan Elves / Beornings
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Beornings
Beornings
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Unit Description
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Beornings Beornings, also known as skin-changers, are a race of men who are supposed to be able to change into bears. They are descended from Beorn from whom they inherited their name and their were-bear abilities. They dwell in the Vales of Anduin between Mirkwood and the Great River and guard the passes of the Misty Mountains from Orcs and Wargs.

Class and category heavy infantry
Soldier beorning, 60, 0, 1.2
Mount , horse +1, camel +1, elephant -4
Engine and Ship
Attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 4, 5, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, -1, 1, -2
Mental 12, normal, trained
Cost 1, 550, 230, 65, 65, 550, 4, 100
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Ownership factions
Mercenary regions
No. Mercenary pool Include regions Cost Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Lower Anduin Vale
Anduin Vale
Upper Anduin Vale
Wrakyaburg
600 1 0.04 - 0.13 2 0 start_year 2962
religions northmen orthodox
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