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Royal Military Academy
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Númerrámar
Númerrámar
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Unit Description
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Númerrámar 'West-wings' or 'wings of the West' is the translation of this ship's name from the Ancient Tongue. Its name derives from its speed and great lightness; mariners who have sailed her likening the experience to riding the waters as if borne aloft by wings. Though light and manoeuvrable she is still a ship of war, however, and should not be underestimated. For her size and draught she can outmatch most other vessels.

Class and category light ship
Soldier Peasants, 20, 0, 1
Mount
Engine and Ship light warship
Attributes sea_faring, can_withdraw light warship
Formation 50, 50, 75, 75, 1, square light warship
Hit points 1, 3
Primary weapon 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 0, 8, 0, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 0, 0, 0, 0, 0
Mental 10, normal, trained
Cost 1, 500, 150, 100, 100, 500, 4, 120
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Port 1 0.25 2 0
A Port allows a settlement to trade with the far-distant corners of the world.
2 Shipwright 1 0.2 2 0
A Shipwright allows the construction of ships to be undertaken in earnest.
3 Dockyard 1 0.2 2 0
A Dockyard allows the construction of larger ships, and improves trade.
4 Port 1 0.25 2 0
A Port allows a settlement to trade with the far-distant corners of the world.
5 Shipwright 1 0.2 2 0
A Shipwright allows the construction of ships to be undertaken in earnest.
6 Dockyard 1 0.2 2 0
A Dockyard allows the construction of larger ships, and improves trade.
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