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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Harad / Haradrim Archers
Third Age 1.3 魔戒第三紀元 1.3
Harad Harad
Units List 兵種單位
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Haradrim Archers
Haradrim Archers
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Unit Description 兵種描述
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Haradrim Archers The desert of Harad is a land that is hostile to all life, a place where the water is scarce and the heat is relentless. Although almost none on Middle-Earth could live in these conditions, there are those who made this place their home, and they are the Haradrim. Even though there are not many things to hunt in Harad, for the desert is too hot to cultivate in some areas, there are still many skilled hunters who had to adapt to these conditions to survive, and those adaptations make them skilled and enduring archers. If the need arises, these hunters would protect their homes from any threat with their bows. Even though they are only equipped with a simple bow and a scimitar, the life in the desert has turned them into fearsome warriors, and the general that doesn't consider them a major factor on the battlefield will be taken by surprise.

Armour upgrade 護甲升級
Class and category 兵種 missile infantry
Soldier 兵員數量 Lithuanian_Archers, 60, 0, 1
Mount 騎乘座騎 , elephant +3
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
Formation 陣形 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 生命值 1, 3
Primary weapon 主武器 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, none, 0, 1, no
Secondary weapon 副武器 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Primary armour 主防禦 2, 3, 0, leather
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 0, 0, 1, 0, -2
Mental 士氣 8, normal, trained
Cost 招募成本 1, 340, 150, 50, 50, 340, 4, 100
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Bowyer 1 0.25 2 0 and region_religion catholic 15
A Bowyer allows for the recruitment of basic missile units.
2 Practice Range 1 0.34 3 1 and region_religion catholic 15
A Practice Range allows for the recruitment of missile units.
3 Archery Range 1 0.2 2 1 and region_religion catholic 15
An Archery Range allows for the recruitment of well trained missile units.
4 Marksman's Range 1 0.2 2 1 and region_religion catholic 15
A Marksman's Range allows for the recruitment of elite missile units.
5 Bowyer 1 0.25 2 0 and region_religion catholic 15
A Bowyer allows for the recruitment of basic missile units.
6 Practice Range 1 0.34 3 0 and region_religion catholic 15
A Practice Range allows for the recruitment of missile units.
7 Archery Range 1 0.2 2 0 and region_religion catholic 15
An Archery Range allows for the recruitment of well trained missile units.
8 Marksman's Range 1 0.2 2 0 and region_religion catholic 15
A Marksman's Range allows for the recruitment of elite missile units.
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