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Cave Trolls
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Views: 4685
Unit Description |
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The name refers to the trolls who dwell deep within the Misty Moutains, tamed by the Orcs there and well-adapted to the dark and hostile environment within. While not as physically robust as their specially-bred kindred from the land of Mordor, these creatures make deadly foes on the battlefield, and cause frightening amounts of damage at close range. Despite the fact that they bear no armour, their incredibly tough troll-skin is able to withstand tremendous punishment in a fight. This, combined with the devastating hammer that they so effortlessly wield, serves to make Cave Trolls some of the most deadly troops in Middle Earth, capable of smashing apart anything or killing anyone with ease.
Armour upgrade |
Blacksmith A Blacksmith can moderately improve the armour available to new and retrained units.
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Class and category |
heavy infantry
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Soldier |
mountain_trolls, 5, 0, 100.0
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
, elephant -2
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
sea_faring, can_withdraw, frighten_foot, free_upkeep_unit
A miscellanious list of attributes and abilities the unit may have
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Formation |
4.0, 4.0, 7.0, 7.0, 1, horde
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Hit points |
6, 3
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
32, 12, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1, area, launching
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
11, 22, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
1, 0, -1, -2, -1
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
17, impetuous, trained, lock_morale
Morale, Discipline, Training
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Cost |
1, 1360, 580, 100, 100, 1800, 4, 100
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Orcs of the Misty Mountains
Cave Trolls heavy infantry Super heavy shock infantry, wielding a deadly warhammer.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
Troll Cage Troll Cages allow for the recruitment of mountain trolls.
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Troll Cage |
1 |
0.04 |
1 |
0 |
and hidden_resource trolls |
Troll Cages allow for the recruitment of mountain trolls. |
2 |
Troll Breeder Troll Breeders allow for the recruitment of mountain trolls.
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Troll Breeder |
1 |
0.06 |
1 |
0 |
and hidden_resource trolls |
Troll Breeders allow for the recruitment of mountain trolls. |
3 |
Troll Training Ground Troll Training Grounds allow for the recruitment of battle trolls.
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Troll Training Ground |
1 |
0.08 |
1 |
1 |
and hidden_resource trolls |
Troll Training Grounds allow for the recruitment of battle trolls. |
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