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Home / Third Age 1.3 / Orcs of the Misty Mountains / Heavy Goblin Infantry
Third Age 1.3
Orcs of the Misty Mountains Orcs of the Misty Mountains
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Heavy Goblin Infantry
Heavy Goblin Infantry
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Unit Description
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Heavy Goblin Infantry These warriors are amongst the largest and strongest of the Misty Mountain breed of Orcs, and as such make far better soldiers than their lesser kin. Armoured with heavy metal plate and jagged shields, they make very good warriors on the battlefield. While not as skilled as an Elf or as hardy as a Dwarf, in true Goblin style they compensate with vast numbers, swarming the enemy ranks in a fast-moving, glinting tide, hacking and slashing viciously at their foes with wicked blades and shrill war-cries. In large numbers, these troops can overwhelm enemies, wearing them down until all resistance is ultimately quashed. It is only when isolated that these troops are ineffective, and in such cases they are easily destroyed.

Armour upgrade
Class and category heavy infantry
Soldier moria_orcs, 80, 0, 1.2
Mount , elephant +2
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 1.5, 1.5, 3.0, 3.0, 5, square
Hit points 1, 3
Primary weapon 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 6, 3, 4, metal
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, -1, 0, -1
Mental 11, normal, trained
Cost 1, 640, 260, 75, 75, 640, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Militia Drill Square 1 0.34 3 0 and region_religion catholic 40
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
2 Barracks 1 0.34 3 1 and region_religion catholic 50
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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