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Royal Military Academy
Home / Third Age 1.3 / Rhûn / Clansmen
Third Age 1.3
Rhûn Rhûn
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Clansmen
Clansmen
Rate: 16 ratings
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Unit Description
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Clansmen The warlords of Rhûn each control large swaths of land which they hold for the Lôke-Khan. Living on this land, and owing their livelihood to the Warlords, are the various clans of the Easterlings. While the clans themselves are semi-nomadic in nature, they have a feudal debt to the warlords who provides them with protection. When a Warlord calls upon the clans they are to supply a quota of able bodied men based on past service and their current clan size. These clansmen go to war with an assortment of weapons. Typically they carry single edged blades and axes into battle as well as wooden shields. The clansmen are typically are not used by the Warlords to form the main battle line and are used only to augment his numbers.

Armour upgrade
Class and category light infantry
Soldier Dismounted_Feudal_Knights, 60, 0, 1
Mount , elephant +2
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 3, 3, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, 1, 0, -2
Mental 11, normal, trained
Cost 1, 420, 180, 60, 60, 420, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Town Guard 1 0.34 3 0 and region_religion catholic 20
A Town Guard trains recruits and can provide enough basic arms for infantry units from stores.
2 City Watch 1 0.25 2 0 and region_religion catholic 20
A City Watch can employ some professional warriors to train recruits, and can equip them from its armoury.
3 Militia Drill Square 1 0.25 2 0 and region_religion catholic 20
A Militia Drill Square provides the space needed for training large bodies of men to carry out military evolutions.
4 Militia Barracks 1 0.2 2 0 and region_religion catholic 20
Militia Barracks provide for every aspect of infantry training, turning recruits into well-drilled soldiers.
5 Garrison Quarters 1 0.34 3 1 and region_religion catholic 20
A garrison is a source of much military wisdom and skill for new recruits to the army.
6 Drill Square 1 0.25 2 1 and region_religion catholic 20
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
7 Barracks 1 0.25 2 1 and region_religion catholic 20
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
8 Armoury 1 0.2 2 1 and region_religion catholic 20
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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