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Longboat
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Views: 1192
Unit Description |
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Longships have been in use by Rohan for many centuries. Mainly used as troop carriers, these ships carried the brave warriors across the rivers of Middle-earth for trading, and today it carries their equally fearsome decedents.
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Class and category |
light ship
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Soldier |
Peasants, 20, 0, 1
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
light warship
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Attributes |
sea_faring, can_withdraw light warship
A miscellanious list of attributes and abilities the unit may have
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Formation |
50, 50, 75, 75, 1, square light warship
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Hit points |
1, 3
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
0, 5, 0, flesh
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
0, 0, 0, 0, 0
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
10, normal, trained
Morale, Discipline, Training
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Cost |
1, 500, 150, 100, 100, 500, 4, 120
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Ownership factions |
Longboat light ship Usually used as a troop carrier. These ships carries scouting parties across Middle-earth.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
city Port A Port allows a settlement to trade with the far-distant corners of the world.
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Port |
1 |
0.25 |
2 |
0 |
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A Port allows a settlement to trade with the far-distant corners of the world. |
2 |
city Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
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Shipwright |
1 |
0.2 |
2 |
0 |
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A Shipwright allows the construction of ships to be undertaken in earnest. |
3 |
city Dockyard A Dockyard allows the construction of larger ships, and improves trade.
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Dockyard |
1 |
0.2 |
2 |
0 |
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A Dockyard allows the construction of larger ships, and improves trade. |
4 |
castle Port A Port allows a settlement to trade with the far-distant corners of the world.
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Port |
1 |
0.25 |
2 |
0 |
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A Port allows a settlement to trade with the far-distant corners of the world. |
5 |
castle Shipwright A Shipwright allows the construction of ships to be undertaken in earnest.
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Shipwright |
1 |
0.2 |
2 |
0 |
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A Shipwright allows the construction of ships to be undertaken in earnest. |
6 |
castle Dockyard A Dockyard allows the construction of larger ships, and improves trade.
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Dockyard |
1 |
0.2 |
2 |
0 |
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A Dockyard allows the construction of larger ships, and improves trade. |
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