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Royal Military Academy
Home / Third Age 1.3 / Rohan / Scouts
Third Age 1.3
Rohan Rohan
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10. Scouts
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Scouts
Scouts
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Unit Description
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Scouts The empty plains of the Riddermark are not easily traversed. These peasants, however, have long been trading between the desolate settlements of Rohan, and thus have excellent knowledge of the paths and shelters hidden throughout the landscape. Armed with a simple spear and wearing clothing or some leather armour, these riders are not your ideal shock force. Their primary tactics consist of hit and run methods to harass enemy lines, and it is wise to leave the prolonged fighting to more suitable units.

Armour upgrade
Class and category light cavalry
Soldier Feudal_Knights, 30, 0, 1
Mount heavy horse, elephant -4, camel -4
Engine and Ship
Attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
Formation 2, 4.4, 3, 6, 2, square
Hit points 1, 3
Primary weapon 4, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1, no
Secondary weapon 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1, ap
Primary armour 4, 3, 0, metal
Secondary armour 0, 0, flesh
Heat and ground effect 2, -1, -1, -3, -2
Mental 10, normal, trained
Cost 1, 580, 210, 75, 75, 580, 4, 100
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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.34 3 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.2 2 1 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.18 2 1 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.15 2 1 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
5 Stables 1 0.34 3 0 and region_religion northmen 15
A Stable allows for the recruitment of basic cavalry units.
6 Knight's Stables 1 0.2 2 0 and region_religion northmen 15
Knight's stables allow for the recruitment of cavalry units.
7 Baron's Stables 1 0.18 2 0 and region_religion northmen 15
Baron's stables allow for the recruitment of capable cavalry units.
8 Earl's Stables 1 0.15 2 0 and region_religion northmen 15
Earl's stables allow for the recruitment of elite cavalry units.
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