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Clansmen
Clansmen
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Unit Description
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Clansmen The warlords of Rhûn each control large swaths of land which they hold for the Lôke-Khan. Living on this land, and owing their livelihood to the Warlords, are the various clans of the Easterlings. While the clans themselves are semi-nomadic in nature, they have a feudal debt to the warlords who provides them with protection. When a Warlord calls upon the clans they are to supply a quota of able bodied men based on past service and their current clan size. These clansmen go to war with an assortment of weapons. Typically, they carry single edged blades and axes into battle as well as wooden shields. The clansmen are typically are not used by the Warlords to form the main battle line and are used only to augment his numbers.

Armour upgrade
Class and category light infantry
Soldier Dismounted_Feudal_Knights, 60, 0, 1
Mount , elephant +2
Engine and Ship
Attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit
Formation 1.2, 1.2, 2.4, 2.4, 4, square
Hit points 1, 3
Primary weapon 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1, no
Primary armour 3, 3, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, 1, 0, -2
Mental 11, normal, trained
Cost 1, 430, 180, 60, 60, 430, 4, 100
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Ownership factions
Mercenary regions
No. Mercenary pool Include regions Cost Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Rhûn
Morad
Upper Khand
Near Rhun
North Rhun
Mistrand
Lower Rhûn
150 0 0.08 - 0.2 3 1 religions catholic
crusading
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