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Royal Military Academy
Home / The Long Road 2.0 / Abbassid Caliphate / Hashashim
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Abbassid Caliphate Abbassid Caliphate
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Hashashim
Hashashim
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Class and category heavy infantry
Soldier Hashishim, 24, 0, 0.55
Mount
Engine and Ship
Attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere
Formation 1.2, 1.2, 2.4, 2.4, 2, square
Hit points 1, 0
Primary weapon 10, 15, no, 0, 0, melee, melee_blade, piercing, sword, 125, 1.0, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 0.35, no
Primary armour 7, 7, 2, metal
Secondary armour 0, 0, flesh
Heat and ground effect 2, 1, 1, 0, -1
Mental 13, disciplined, highly_trained
Cost 1, 1242, 199, 110, 85, 1242, 4, 210
Unit Description
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Hashashim The Hashashim are a semi-religious sect of assassins dedicated to stealth, and murder, thought to have originated somewhere in Persia. Highly disciplined and trained, these troops fear little and are masters of ambushes. On the battlefield they fight with sword and shield, as opposed to the daggers of their trade. Having no fear of death makes these men especially deadly.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Army Barracks 0 0.2 1 0 and event_counter BATTLE_ASSASSINS 1
Army Barracks are the first training facilities capable of training full-time professional soldiers.
2 Royal Barracks 1 0.5 6 0 and event_counter BATTLE_ASSASSINS 1
Royal Barracks are military training facilities backed by the ruling treasury, necessary to recruit elite units with exceptional outfitting costs.
3 Barracks 0 0.2 1 0 and event_counter BATTLE_ASSASSINS 1
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
4 Armoury 1 0.5 6 0 and event_counter BATTLE_ASSASSINS 1
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
5 Hashashim's Guild 1 0.5 6 0 and event_counter BATTLE_ASSASSINS 1
A Hashashim's Guild house improves law and order in the region, and the quality of locally trained assassins.
6 Master Hashashim's Guild 1 0.5 8 1 and event_counter BATTLE_ASSASSINS 1
A Master Hashashim's Guild improves law and order in the region, and the quality of locally trained assassins.
7 Hashashim's Guild Headquarters 1 0.5 10 2 and event_counter BATTLE_ASSASSINS 1
The Hashashim's Guild Headquarters improves law and order in the region, and the quality of locally trained assassins.
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