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Royal Military Academy
Home / The Long Road 2.0 / Abbassid Caliphate / Monster Bombard
The Long Road 2.0
Abbassid Caliphate Abbassid Caliphate
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Monster Bombard
Monster Bombard
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Class and category missile siege
Soldier ME_Monster_Bombard_Crew, 16, 2, 0.3
Mount
Engine and Ship huge_bombard
Attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery
Formation 1.5, 1.5, 3, 3, 3, square
Hit points 1, 0
Primary weapon 3, 5, no, 0, 0, melee, artillery_gunpowder, piercing, knife, 75, 1.0, no
Secondary weapon 68, 3, monster_bombard_shot, 450, 20, siege_missile, artillery_gunpowder, blunt, none, 0, 1.0, ap, bp, area, launching
Primary armour 4, 2, 0, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 0, 0, 0, 0
Mental 7, normal, trained
Cost 1, 1815, 227, 100, 75, 1815, 4, 470
Unit Description
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Monster Bombard The Gun to end all Guns. The Monster Bombard is made for one purpose only, the utter destruction of enemy defences. This massive Bombard fires a stone ball weighing well over half a ton, obliterating any but the most massive walls in one shot. Unfortunately the down side of all this firepower is that it takes an eternity to reload.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Royal Arsenal 1 0.4 3 0
A Royal Arsenal allows for the construction of the finest siege artillery available.
2 Royal Arsenal 1 0.4 3 0
A Royal Arsenal allows for the construction of the finest siege artillery available.
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