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Home / Deus Lo Vult 6.0 / El Reino de Gallaecia y Portucal / Units
Deus Lo Vult 6.0
El Reino de Gallaecia y Portucal El Reino de Gallaecia y Portucal
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
30
Caravel light ship heavy warship 30 1 15 0 no 0 0 no 0 15 0 11 1150 375
sea_faring, can_withdraw 0 ratings No ratings
A small, highly manoeuvrable, three-masted ship used by Spain and Portugal for long voyages of exploration.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 14 800 250
sea_faring, can_withdraw 0 ratings No ratings
A small trading vessel armed with a basic armament of soldiers and archers.
3
60
Grande Carrack light ship heavy warship 60 1 35 0 no 0 0 no 0 35 0 11 2200 450
sea_faring, can_withdraw 1 ratings Legendary unit
A supremely powerful warship. Sporting heavy cannon broadsides and a thick hull. Can travel across the ocean.
4
40
Lanternas light ship light warship 40 1 18 0 no 0 0 no 0 18 0 11 1270 375
sea_faring, can_withdraw 0 ratings No ratings
A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
5
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 14 1000 300
sea_faring, can_withdraw 0 ratings No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
6
32
Mailed Knights heavy cavalry heavy horse 32 1 8 5 no 11 2 no 6 6 5 15 570 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
7
32
Feudal Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 9 6 4 15 610 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
8
32
Portuguese Knights heavy cavalry barded horse 32 1 10 7 no 12 2 no 13 6 4 15 650 185
sea_faring, hide_forest, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Elite and experienced knights protected by plate armour, barding and armed with lances and swords.
9
32
Mounted Conquistadores heavy cavalry heavy horse 32 1 12 4 no 14 2 no 6 8 3 17 740 185
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge 0 ratings No ratings
Well trained and armed with lance and sword, they make superb heavy cavalry capable of devastating attacks.
10
16
General's Bodyguard heavy cavalry barded horse 16 1 12 6 no 14 2 no 9 8 4 17 820 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, can_formed_charge 0 ratings No ratings
Elite knights hand picked to protect the general.
11
16
General's Bodyguard heavy cavalry armoured horse 16 1 12 6 no 15 2 no 20 10 2 17 870 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade, can_formed_charge 0 ratings No ratings
Elite knights hand picked to protect the general.
12
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 7 1 no 0 0 no 7 3 4 9 310 155
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 0 ratings No ratings
Poorly trained, but well equipped cavalry who fight with a sword.
13
32
Knights of Santiago heavy cavalry barded horse 32 1 12 6 no 13 2 no 8 7 4 17 740 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Based in Spain, the Knights of Santiago are charged with driving the Moors from Iberia.
14
32
Mercenary German Knights heavy cavalry mailed horse 32 1 10 5 no 10 2 ap 17 5 4 11 560 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Protected by plate armour and equipped with maces, these knights for hire excel at taking on heavily armoured units.
15
32
Mercenary Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 12 6 4 11 490 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Capable of deadly charges and impressive melee combat, these mercenary knights are well worth the money.
16
32
Condottieri heavy cavalry heavy horse 32 1 10 5 no 13 2 no 14 7 2 11 490 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armed with a lance and plate armour these trained and experienced mercenaries are well known for their capricious ways.
17
32
Alan Light Cavalry light cavalry fast pony 32 1 8 2 no 11 1 no 4 5 3 15 470 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Hardy horsemen accustomed to the plains and steppes of Eastern Europe and the Black Sea region. Excellent light cavalry.
18
32
Jinetes missile cavalry fast pony 32 1 8 2 ap, thrown 12 2 no 4 6 4 11 550 130
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle 1 ratings Legendary unit
Fast and manoeuvrable light cavalry units, Jinetes hurl their javelins before closing in and fighting with their cavalry swords.
19
32
Mounted Crossbowmen missile cavalry fast pony 32 1 6 1 ap 8 1 no 5 4 0 9 400 130
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow 0 ratings No ratings
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
20
32
Cuman Horse Archers missile cavalry fast pony 32 1 4 1 no 9 1 no 2 5 0 9 320 135
sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Asiatic Nomads, who fight as mercenary horse archers, wearing little armour and armed with a composite bow.
21
56
Peasant Archers missile infantry 56 1 3 1 no 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
22
56
Peasant Crossbowmen missile infantry 56 1 6 1 ap 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 0 ratings No ratings
Peasant crossbowmen are armed with a crossbow, knife and if lucky enough, some armour.
23
56
Pavise Crossbowmen missile infantry 56 1 9 1 ap 9 2 no 6 3 7 9 490 125
sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_unit 0 ratings No ratings
These troops are armed with a large shield to protect them during the slow process of reloading their crossbow.
24
56
Crossbow Militia missile infantry 56 1 6 1 ap 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow 0 ratings No ratings
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
25
56
Musketeers missile infantry 56 1 15 1 ap 8 2 no 4 6 0 9 570 100
sea_faring, hide_forest, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, 0 ratings No ratings
The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
26
56
Hand Gunners missile infantry 56 1 9 2 ap, 11 2 no 8 6 0 11 680 100
sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen, 0 ratings No ratings
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
27
56
Portuguese Arquebusiers missile infantry 56 1 13 3 ap, 12 3 no 6 8 0 15 800 90
sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, 0 ratings No ratings
Effective unit, capable of giving a volley with their guns, then following up with swords.
28
72
Peasants light infantry 72 1 3 1 no 0 0 no 2 4 0 4 100 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes, free_upkeep_unit 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
29
56
Lusitanian Javelinmen missile infantry 56 1 8 2 ap, thrown, 9 2 no 2 6 3 11 330 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Excellent skirmishes, lightly armoured and fighting with a javelin in Iberian fashion.
30
56
Almughavars missile infantry 56 1 12 3 ap, thrown, 7 3 light_spear, 2 10 3 17 580 150
sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_unit 0 ratings No ratings
Elite light infantry skirmishers armed with javelins and spears, and sometimes armour.
31
60
Swordsmen Militia light infantry 60 1 8 1 no 0 0 no 6 4 4 11 400 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Trained levy troops equipped with light armour, shields and swords whose task it is to defend settlements.
32
60
Slav Mercenaries light infantry 60 1 7 2 light_spear, 0 0 no 2 5 5 9 210 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Poorly trained and equipped mercenaries from Eastern Europe, armed with spears.
33
72
Town Militia light infantry 72 1 4 2 light_spear, 0 0 no 2 4 5 9 240 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
34
72
Spear Militia spearmen infantry 72 1 5 2 spear, 0 0 no 2 3 6 9 260 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
35
72
Pike Militia spearmen infantry 72 1 5 1 spear, long_pike, spear_bonus_4 0 0 no 2 2 0 9 130 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
36
72
Aventuros spearmen infantry 72 1 11 1 spear, long_pike, spear_bonus_8 0 0 no 6 6 0 17 550 185
sea_faring, hide_forest, very_hardy, can_withdraw, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Impetuous and hot blooded gentry, armed with pikes and excellent armour, this elite unit is one of the best pike units available.
37
72
Landsknecht Pikemen spearmen infantry 72 1 11 1 spear, long_pike, spear_bonus_8 0 0 no 2 6 0 15 320 225
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Originally from the Holy Roman Empire, these elite mercenaries are armed with pikes and their distinctive slash and puffy clothing
38
60
Feudal Foot Knights heavy infantry 60 1 12 3 no 0 0 no 9 6 5 15 570 225
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
39
60
Conquistadores heavy infantry 60 1 13 3 no 0 0 no 9 7 4 17 690 150
sea_faring, hide_forest, very_hardy, can_withdraw 0 ratings No ratings
Well armoured and equipped with a sword, Conquistadors make superb heavy infantry capable of devastating attacks.
40
60
Portuguese Foot Knights heavy infantry 60 1 14 6 ap, light_spear 0 0 no 13 10 0 17 680 225
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Legendary unit
Elite and experienced knights, protected by plate armour and armed with a poleaxe, who prefer to fight on foot.
41
60
Frankish Foot Knights spearmen infantry 60 1 10 4 spear, 0 0 no 9 6 6 15 560 270
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
These Feudal mercenary knights are powerful troops and invaluable for whomever can afford them.
42
32
Armenian Cavalry heavy cavalry heavy horse 32 1 10 4 no 12 2 no 7 6 4 15 610 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armenian mercenaries equipped in a western style, armed with lances and protected by mail.
43
56
Armenian Archers missile infantry 56 1 4 1 no 8 1 no 2 3 3 9 350 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Armenian mercenaries from the mountains. Lightly armed, but still effective.
44
60
Ghazis light infantry 60 1 9 3 ap, 0 0 no 2 4 3 15 410 70
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
45
16
Ballista missile siege ballista 16 1 4 3 no 55 3 ap, bp, launching 4 6 0 15 650 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
46
16
Catapult missile siege catapult 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 700 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
47
16
Trebuchet missile siege trebuchet 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 750 438
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
48
16
Bombard missile siege bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1060 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
49
16
Grand Bombard missile siege great_bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1270 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
50
16
Ribault missile siege ribault 16 1 4 3 no 65 3 ap, bp, launching 4 6 0 15 700 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 0 ratings No ratings
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
51
16
Culverin missile siege culverin 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1400 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
52
16
Basilisk missile siege basilisk 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1890 700
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 1 ratings Legendary unit
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
53
56
Welsh Longbowmen missile infantry 56 1 5 1 ap 4 1 no 2 2 0 9 440 180
sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes 0 ratings No ratings
The first wielders of the longbow. Totally unarmoured means they need to stay out of melee. Can lay stakes.
54
56
Bulgarian Brigands missile infantry 56 1 5 1 no 8 2 no 4 5 3 9 450 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Brigands armed with a composite bow, sword, padded armour and shield.
55
72
Swiss Pikemen spearmen infantry 72 1 12 1 spear, long_pike, spear_bonus_8 0 0 no 2 7 0 17 430 225
sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing 0 ratings No ratings
The most renowned mercenaries of their age. Lightly equipped, but exceptionally brave and fierce.
56
60
Galloglaich heavy infantry 60 1 13 6 ap, 0 0 no 7 8 0 15 480 180
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
Fierce Scottish warriors who have settled in Ireland. Formidable troops armed with large two-handed axes and wearing light armour.
57
32
Turkomans missile cavalry fast pony 32 1 5 1 no 8 1 no 2 4 3 9 460 180
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
58
60
Mailed Foot Knights heavy infantry 60 1 13 6 ap, light_spear, 0 0 no 9 8 0 19 450 225
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Encased in mail and equipped with a two handed axe these early knights are formidable fighting machines.
59
60
Foot Knights of Santiago heavy infantry 60 1 13 3 no 0 0 no 9 7 5 18 710 225
sea_faring, hide_forest, very_hardy, can_withdraw 0 ratings No ratings
Based in Spain, the Knights of Santiago are charged with driving the Moors from Iberia.
60
16
Mangonel missile siege mangonel 16 1 4 3 no 65 3 ap, launching 4 5 0 9 590 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Great siege engine capable of throwing exploding barrels of oil
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