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Home / Deus Lo Vult 6.0 / Tīmūrīyān / Units
Deus Lo Vult 6.0
Tīmūrīyān Tīmūrīyān
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Baghlah light ship heavy warship 50 1 18 0 no 0 0 no 0 22 0 14 1450 450
sea_faring, can_withdraw 0 ratings No ratings
Arabic long distance sailing ship, with mounted swivel guns, useful for transporting troops and supplies.
2
20
Dhow light ship light warship 20 1 5 0 no 0 0 no 0 6 0 14 770 250
sea_faring, can_withdraw 0 ratings No ratings
A ship already in use for a thousand years. The Dhow is a trading vessel that can carry troops.
3
40
Lanternas light ship light warship 40 1 18 0 no 0 0 no 0 18 0 11 1270 375
sea_faring, can_withdraw 0 ratings No ratings
A superior version of the war galley equipped with gunpowder weapons. Large, heavier and more durable than a war galley.
4
30
War Galley light ship light warship 30 1 12 0 no 0 0 no 0 12 0 14 1000 300
sea_faring, can_withdraw 0 ratings No ratings
War Galleys are larger than normal galleys. Equipped with ballista or catapults.
5
32
Mercenary German Knights heavy cavalry mailed horse 32 1 10 5 no 10 2 ap 17 5 4 11 560 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Protected by plate armour and equipped with maces, these knights for hire excel at taking on heavily armoured units.
6
32
Mercenary Knights heavy cavalry barded horse 32 1 10 5 no 12 2 no 12 6 4 11 490 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit, knight 0 ratings No ratings
Capable of deadly charges and impressive melee combat, these mercenary knights are well worth the money.
7
32
Condottieri heavy cavalry heavy horse 32 1 10 5 no 13 2 no 14 7 2 11 490 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armed with a lance and plate armour these trained and experienced mercenaries are well known for their capricious ways.
8
32
Alan Light Cavalry light cavalry fast pony 32 1 8 2 no 11 1 no 4 5 3 15 470 185
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Hardy horsemen accustomed to the plains and steppes of Eastern Europe and the Black Sea region. Excellent light cavalry.
9
32
Cuman Horse Archers missile cavalry fast pony 32 1 4 1 no 9 1 no 2 5 0 9 320 135
sea_faring, hide_forest, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Asiatic Nomads, who fight as mercenary horse archers, wearing little armour and armed with a composite bow.
10
60
Slav Mercenaries light infantry 60 1 7 2 light_spear, 0 0 no 2 5 5 9 210 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Poorly trained and equipped mercenaries from Eastern Europe, armed with spears.
11
72
Landsknecht Pikemen spearmen infantry 72 1 11 1 spear, long_pike, spear_bonus_8 0 0 no 2 6 0 15 320 225
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing, frighten_mounted 0 ratings No ratings
Originally from the Holy Roman Empire, these elite mercenaries are armed with pikes and their distinctive slash and puffy clothing
12
60
Frankish Foot Knights spearmen infantry 60 1 10 4 spear, 0 0 no 9 6 6 15 560 270
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
These Feudal mercenary knights are powerful troops and invaluable for whomever can afford them.
13
32
Turkish Horse Archers missile cavalry fast pony 32 1 4 1 no 8 1 no 2 4 0 9 320 110
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle 1 ratings Promising unit
Lightly armoured troops, who can pepper the enemy with arrows and use their speed to stay out of harm's way.
14
32
Turkomans missile cavalry fast pony 32 1 5 1 no 8 1 no 2 4 3 9 380 110
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle 1 ratings Promising unit
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
15
32
Sipahis missile cavalry heavy horse 32 1 6 2 ap 10 2 no 6 6 3 11 570 130
sea_faring, hide_forest, can_withdraw, can_formed_charge, cantabrian_circle 1 ratings Legendary unit
Medium armed horse archers, while less mobile than other horse archers, are better suited to hand to hand fighting.
16
32
Sipahi Lancers heavy cavalry heavy horse 32 1 12 2 no 12 2 no 6 6 4 15 570 155
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge 1 ratings Legendary unit
A better class of Sipahis, better suited to hand to hand combat than their archers counterparts.
17
32
Qapukulu heavy cavalry eastern armoured horse 32 1 12 5 no 13 2 ap 15 7 4 17 840 185
sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge 1 ratings Legendary unit
Elite household guards, well armoured and equipped with maces, Qapukulu make for tough opponents in hand to hand combat.
18
16
Bodyguard heavy cavalry eastern armoured horse 16 1 12 4 no 14 2 no 15 8 4 17 820 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, can_formed_charge 0 ratings No ratings
Men dedicated to protecting the general. Hand-picked for loyalty and valour.
19
16
Bodyguard heavy cavalry eastern armoured horse 16 1 12 5 no 13 2 ap 17 9 4 17 970 250
sea_faring, hide_forest, very_hardy, can_withdraw, general_unit, general_unit_upgrade, can_formed_charge 0 ratings No ratings
Men dedicated to protecting the general. Hand-picked for loyalty and valour.
20
32
Armenian Cavalry heavy cavalry heavy horse 32 1 10 4 no 12 2 no 7 6 4 15 610 225
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, mercenary_unit 0 ratings No ratings
Armenian mercenaries equipped in a western style, armed with lances and protected by mail.
21
56
Peasant Archers missile infantry 56 1 3 1 no 2 1 no 2 1 0 9 200 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Accustomed to using their bow for hunting, these peasant archers are armed with a small bow and knife.
22
56
Turkish Archers missile infantry 56 1 3 1 no 8 2 no 4 3 3 9 400 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Used to hunting with a bow these troops are proficient with their bows, but will melt away quickly in melee.
23
56
Ottoman Infantry missile infantry 56 1 4 2 no 12 2 no 5 6 5 11 610 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Good unit
Hardy soldiers, well armed and well armoured, they fight with both bows and swords.
24
56
Janissary Archers missile infantry 56 1 6 3 ap, 11 3 no 7 7 0 17 870 175
sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stakes, free_upkeep_unit 1 ratings Legendary unit
Janissary archers shower the enemy with arrows, weakening and breaking formations before the infantry move in.
25
56
Janissary Musketeers missile infantry 56 1 18 3 ap, 11 3 no 7 7 0 17 980 110
sea_faring, hide_forest, very_hardy, can_withdraw, gunpowder_unit, start_not_skirmishing, gunmen, 1 ratings Legendary unit
The Janissary were quick to adopt firearms and use them with the same expertise they had shown with their bows.
26
56
Turkish Javelinmen missile infantry 56 1 8 1 ap, thrown, 8 2 no 2 3 3 9 270 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Fine unit
Turkish Javelinmen are light troops used to harass enemy archers and enemy flanks from a distance.
27
24
Naffatun missile infantry 24 1 23 3 ap, 9 3 no 7 4 0 17 640 50
sea_faring, hide_forest, hardy, can_withdraw, incendiary 1 ratings Legendary unit
These men throw deadly pots of flaming Naphtha that can seep through any armour.
28
56
Hand Gunners missile infantry 56 1 9 3 ap 9 2 no 6 5 0 15 770 100
sea_faring, hide_forest, hardy, can_withdraw, gunpowder_unit, gunmen, 0 ratings No ratings
Somewhat inaccurate but capable of firing a powerful shot, the noise and smoke from these handguns can demoralise enemy troops.
29
56
Armenian Archers missile infantry 56 1 4 1 no 8 1 no 2 3 3 9 350 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Armenian mercenaries from the mountains. Lightly armed, but still effective.
30
72
Peasants light infantry 72 1 2 0 no 0 0 no 2 1 0 4 80 90
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, free_upkeep_unit 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
31
60
Azabs light infantry 60 1 7 2 light_spear, 0 0 no 2 6 3 9 160 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Flawed unit
Poorly armed light troops expected to guard bridges and roads and support the heavier troops.
32
60
Town Militia spearmen infantry 60 1 4 2 light_spear, 0 0 no 2 3 6 9 210 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Armed with a spear but little armour, these troops are made up of locals who have been organised to defend their town.
33
72
Spear Militia spearmen infantry 72 1 5 3 spear, 0 0 no 2 3 6 9 260 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Armed with a long spear but little armour, these troops are made up of locals who have been organised to defend their settlement.
34
60
Ghazis light infantry 60 1 9 3 ap, 0 0 no 2 4 3 15 410 70
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Reckless and fanatical religious warriors armed with an axe, capable of devastating attacks.
35
60
Janissary Heavy Inf heavy infantry 60 1 15 7 ap, short_pike, light_spear 0 0 no 7 8 0 17 650 175
sea_faring, hide_forest, very_hardy, can_withdraw 2 ratings Legendary unit
Trained in many weapons, these Janissaries, fight with a halberd and are protected by mail armour.
36
72
Saracen Militia spearmen infantry 72 1 7 3 spear, 0 0 no 6 4 6 11 450 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Fine unit
Well armoured townsfolk, these spearmen can take care of themselves on the battlefield, and fill out any army.
37
60
Halberd Militia heavy infantry 60 1 9 4 ap, light_spear, short_pike 0 0 no 6 4 0 11 390 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
These townsfolk carry long halberds that can fend off cavalry and crush the most heavily armoured of foes.
38
36
Hashashim heavy infantry 36 1 15 4 no 0 0 no 9 11 3 17 940 250
sea_faring, hide_improved_forest, very_hardy, can_withdraw, hide_anywhere 0 ratings No ratings
The Hashashim are a semi-religious sect of stealthy assassins. On the battlefield they fight with sword and shield.
39
60
Dismounted Sipahi Lancers spearmen infantry 60 1 10 4 spear 0 0 no 6 6 5 15 520 175
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1 ratings Good unit
Dismounted cavalry fighting on foot as competent armoured spearmen.
40
16
Ballista missile siege ballista 16 1 4 3 no 55 3 ap, bp, launching 4 6 0 15 650 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this torsion powered weapon can fling a javelin over 100 meters skewering men with ease.
41
16
Catapult missile siege catapult 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 700 263
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
42
16
Trebuchet missile siege trebuchet 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 750 438
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
43
16
Bombard missile siege bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1060 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
44
16
Grand Bombard missile siege great_bombard 16 1 4 3 no 55 3 ap, bp, area, launching 4 6 0 15 1270 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
45
16
Cannon missile siege cannon 16 1 4 3 no 65 3 ap, bp, area, launching 4 6 0 15 1530 438
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
46
16
Monster Bombard missile siege huge_bombard 16 1 4 3 no 68 3 ap, bp, area, launching 4 6 0 17 3320 700
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Massive Siege-Gun. Can destroy nearly any wall in one shot. Has very long range but slow reload time.
47
56
Welsh Longbowmen missile infantry 56 1 5 1 ap 4 1 no 2 2 0 9 440 180
sea_faring, hide_forest, can_withdraw, mercenary_unit, stakes, stakes 0 ratings No ratings
The first wielders of the longbow. Totally unarmoured means they need to stay out of melee. Can lay stakes.
48
56
Bulgarian Brigands missile infantry 56 1 5 1 no 8 2 no 4 5 3 9 450 150
sea_faring, hide_forest, can_withdraw, mercenary_unit 0 ratings No ratings
Brigands armed with a composite bow, sword, padded armour and shield.
49
72
Swiss Pikemen spearmen infantry 72 1 12 1 spear, long_pike, spear_bonus_8 0 0 no 2 7 0 17 430 225
sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_unit, pike, start_not_phalanxing 0 ratings No ratings
The most renowned mercenaries of their age. Lightly equipped, but exceptionally brave and fierce.
50
60
Galloglaich heavy infantry 60 1 13 6 ap, 0 0 no 7 8 0 15 480 180
sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 0 ratings No ratings
Fierce Scottish warriors who have settled in Ireland. Formidable troops armed with large two-handed axes and wearing light armour.
51
32
Turkomans missile cavalry fast pony 32 1 5 1 no 8 1 no 2 4 3 9 460 180
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle, mercenary_unit 0 ratings No ratings
Tribal Turkish nomads, accustomed to life in the saddle. These hardy bowmen have a fierce and unruly reputation.
52
72
Muslim Swordsmen light infantry 72 1 12 2 no 0 0 no 6 6 3 20 600 155
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Fine unit
The Muslim Swordsmen are highly religious men. On the battlefield they fight with sword and shield.
53
32
Muslim Cavalry light cavalry heavy horse 32 1 10 5 no 9 2 no 6 4 4 20 390 130
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 1 ratings Fine unit
Light cavalry recruited from settled areas, and well suited to taking on archers, light infantry and other light cavalry.
54
32
Hasham heavy cavalry heavy horse 32 1 12 5 no 13 3 no 8 7 3 17 760 155
sea_faring, hide_forest, can_withdraw, can_formed_charge 1 ratings Legendary unit
Elite warriors chosen from amongst the Mamluks to be the Sultan's personal regiment and bodyguard.
55
60
Dismounted Hasham heavy infantry 60 1 13 3 no 0 0 no 9 7 4 15 570 125
sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1 ratings Great unit
Elite warriors chosen from amongst the Mamluks to be the Sultan's personal regiment and bodyguard.
56
16
Mangonel missile siege mangonel 16 1 4 3 no 65 3 ap, launching 4 5 0 9 590 250
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Great siege engine capable of throwing exploding barrels of oil
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