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Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Kingdom of Armenia / Retinue 隨從
Broken Crescent 2.02 破碎的新月 2.02
The Kingdom of Armenia The Kingdom of Armenia
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
101 Swift Steed Pet A dashing mount that can pass over the land as swiftly as the wind itself. +15% to Movement Points (gives armies the ability to forced march), +1 to public health When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
102 Trusty Steed Pet Transferable
可轉移
Noble warriors need a noble and trusty mount such as this fine animal. +5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= earls_stables
IsGeneral
Trait GoodCavalryGeneral >= 1
Chance : 15 %
103 Yappy Little Dog Pet How can this woman possibly find this evil, overgrown rodent adorable?! -1 Charm When to test : CharacterComesOfAge
Condition : AgentType = princess
Chance : 5 %
104 Poisoner Politics Able to offer the most subtle and discreet ways of seeing one's enemies disappear. +2 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists >= m_alchemists_guild
Chance : 20 %
105 Prime Minister primeminister Transferable
可轉移
The Prime Minister helps the king deal with all administrative and financial matter, making trade and taxes efficient and highly organized. The nobles however feel the King perhaps in not the real power of the state... +20% Tax Bonus, 10% Trade Bonus, -5 Squalor, -5 Authority When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharFactionType poland
IsFactionLeader
SettlementBuildingExists >= city_hall
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
CharFactionType england
IsFactionLeader
SettlementBuildingExists >= city_hall
Chance : 5 %
106 Puppet Caliph puppetcaliph Having siezed the golden city of Baghdad from the Abbasids, this newly coronated descendant of Muhammad now give greater legitimacy to the Sultan and empowers him with the authority as a ruler of all Muslims... +3 Piety, +3 Authority, +2 Troop Morale, -5 Unrest When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Baghdad
FactionReligion islam
IsFactionLeader
not FactionType moors
not I_WorldwideAncillaryExists puppetcaliph
Chance : 50 %
107 Monk Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… +1 Piety, -1 Purity When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 80
ReligionShift <= 10
Chance : 100 %
108 Priest Religion There are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path. +1 Piety When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= theologians_guild
IsGeneral
not CharacterReligion islam
Chance : 3 %
109 Fiery Imam religious A renegade preacher of the Sharia, this man whips up great fervor for Jihad among the troops but his harsh interpretations of the Sharia do not go down well with the city and townsfolk.. +2 piety, +3 troop morale, +5 unrest When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
Attribute Chivalry < -4
SettlementBuildingExists >= masjid
Chance : 2 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= masjid
Attribute Chivalry < -4
IsGeneral
Chance : 20 %
110 Sufi Master religious This master of the escoteric readings of the holy scriptures has greatly helped his master's piety and added to his eloquence and kindness in dealing with the masses. However, the peaceful ways of the sufis has not helped his martial skills... +2 piety, +4 popularity, -3 command When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
Attribute Chivalry > 4
SettlementBuildingExists >= masjid
Chance : 2 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= masjid
Attribute Chivalry > 4
IsGeneral
Chance : 20 %
111 Al Quran religious This man always keeps a copy of Al Quran with him and regularly recites, memorizes and studies Allah's word... +2 piety When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
Attribute Chivalry < 4
Attribute Chivalry > -4
SettlementBuildingExists >= masjid
Chance : 2 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= masjid
IsGeneral
Attribute Chivalry < 4
Attribute Chivalry > -4
Chance : 20 %
112 Skilled Accomplice Security Having an accomplice makes a dirty job easier, but a little more costly too. +1 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
113 Young Apprentice Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
114 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
115 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
116 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
117 Notorious Berserker Security Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. +1 Command, +1 Morale for all troops on the battlefield When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
Trait BattleDread > 0
Chance : 15 %
118 Chivalrous Knight Security The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. +2 Chivalry, +1 Command When to test : GeneralTakesCrusadeTarget
Condition : IsJihad
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
not Trait BattleDread > 0
not Trait StrategyDread > 0
Chance : 25 %
119 Dread Knight Security That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. +2 Dread, +1 Command When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
PercentageEnemyKilled > 66
not Trait BattleChivalry > 0
not Trait StrategyChivalry > 0
Chance : 25 %
120 Lancebearer Security Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
IsGeneral
Attribute Command > 3
Chance : 10 %
6 / 8 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8
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